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General
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
120 Nauariya haRabb
Caballería / Caballería cuerpo a cuerpo / (Ara_bodyguard_cav)
Nauariya haRabb
(Arabian Bodyguard Cavalry)

Every Arab tribal leader surrounds himself with fierce warriors who make up his personal guard. These riders are the elite, to be used in times of crisis. The men of the guard are equipped with a lance, sword, shield and leather armour. Agile and powerful, they can be used anywhere on the battlefield and against any enemy.

120 2205 2205 441 40 9 31 63 16 20 65
2
200 Hurasunan Tosita
Infantería cuerpo a cuerpo / Infantería con lanza / (Ara_bodyguard_inf)
Hurasunan Tosita
(Sabaean Bodyguard Infantry)

These men, though devoted to the Sabaean high priesthood and their ancient city-gods, are personally loyal to their king - who exclusively pays for the cost of their equipment and training. They serve as temple guardsmen in addition to his personal escorts, marching as a ceremonial guard and as an elite corps of regular troops in battle. They are superb melee warriors, fiercely loyal to their king and trained for the most difficult assaults and confrontations.

200 1187 1187 237 38 9 13 85 14 20 65
3
120 Abbir Farasin
Caballería / Caballería cuerpo a cuerpo / (Ara_medium_cav)
Abbir Farasin
(Sabaean Medium Cavalry)

Hailing from a highly urbanised society, these men come from both small and large settlements. Many help to work royal land grants, a few ride horses provided by stables owned by their local high priesthood, and some even enroll in the forces of semi-independent city commanders.

120 1853 1853 371 40 11 24 52 12 20 55
4
200 Espadachines nobles
Infantería cuerpo a cuerpo / Infantería con lanza / (Ara_Noble_Sword)
Espadachines nobles
La espada resuelve muchas disputas en el desierto.
200 1120 1120 224 34 9 10 69 14 20 60
Infantería cuerpo a cuerpo
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
5
200 Aithiopikoi Pelekuphoroi
Infantería cuerpo a cuerpo / Infantería cuerpo a cuerpo / (AOR_18_axum_nobles)
Aithiopikoi Pelekuphoroi
(Noble Axemen of Axum)

Raised from among the higher social groups of the Aethiopians, these noblemen are armed with a double headed axe and a shield. Highly skilled, these men can easily break through an enemy line of lower quality infantry. They can inflict substantial damage, even to well-protected enemies.

200 619 619 124 42 11 17 64 1 20 50
6
200 Gunud haAhrama
Infantería cuerpo a cuerpo / Infantería cuerpo a cuerpo / (Ara_red_sea_inf)
Gunud haAhrama
(Red Sea Light Infantry)

When the men of the Red Sea Coast are called to war, they fight in a manner centuries old. Armed with the traditional balta harbiye, a double edged axe, and light wickerwork and leather shields, these men form a light and unruly levy.

200 872 872 174 39 11 13 52 8 20 45
7
300 Muqrabin
Infantería cuerpo a cuerpo / Infantería cuerpo a cuerpo / (Ara_shortsword_warriors)
Muqrabin
(Arabian Shortswordmen)

These hardy men from the desert rush into battle with what they can afford - a sword, helmet, and buckler - and cut down enemy skirmishers or spear-armed infantry. Relying on their speed and buckler to ward off enemy missiles, they are very vulnerable to arrows, and do not stand much of a chance against a cavalry charge, but can effectively deal with infantry of similar quality.

300 811 811 162 34 11 11 56 8 20 50
8
200 Siyyafunan
Infantería cuerpo a cuerpo / Infantería cuerpo a cuerpo / (Ara_thureos_soldiers)
Siyyafunan
(Arabian Thureos Soldiers)

These thureophoroi are little different from their Hellenic counterparts. Armed with swords, along with the large and robust thureos shield, they have their qualities as a defensive force, keeping a strong front against infantry. The thureophoroi, common in the Hellenistic kingdoms, are well suited to the tactical needs of smaller states, mainly border defence.

200 1150 1150 230 36 11 11 74 14 20 55
Infantería de proyectiles
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
9
175 Gunud Shbeta
Infantería de proyectiles / Infantería de proyectiles / (Ara_archer_spearmen)
Gunud Shbeta
(Light Archer Spearmen)

These lightly armoured Arabian archers are versatile troops. Equipped with bows and spears, these men are able to provide an army with ranged support while also acting as light spearmen. However, the versatility of these troops is their main advantage, and they should not be expected to hold out for long in melee against disciplined opponents.

175 667 667 133 9 165 5 15 24 9 10 52 1 20 45
10
175 Escaramuzadores de leva
Infantería de proyectiles / Infantería de proyectiles / (Ara_Levy_Skirm)
Escaramuzadores de leva
Quienes están curtidos en el desierto luchan solo cuando deben.
175 378 378 76 14 85 8 5 18 7 8 44 1 20 35
11
175 Hazin Shab
Infantería de proyectiles / Infantería de proyectiles / (Ara_sabean_archers)
Hazin Shab
(Sabaean Archers)

The bow is a cheap yet effective weapon useful for both hunting and war. These men do not have the money to buy expensive equipment, as most of them are farmers from one of many small villages. They may not look like much, but they are valuable when used well on the battlefield.

175 455 455 91 10 175 6 15 18 7 6 29 1 20 35
12
175 Honderos
Infantería de proyectiles / Infantería de proyectiles / (Ara_Slingers)
Honderos
Hasta el nómada más humilde puede lanzar una piedra a sus enemigos.
175 564 564 113 6 190 5 20 18 7 8 44 1 20 35
Infantería con lanza
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
13
200 Hurasunan Tosita
Infantería cuerpo a cuerpo / Infantería con lanza / (Ara_bodyguard_inf)
Hurasunan Tosita
(Sabaean Bodyguard Infantry)

These men, though devoted to the Sabaean high priesthood and their ancient city-gods, are personally loyal to their king - who exclusively pays for the cost of their equipment and training. They serve as temple guardsmen in addition to his personal escorts, marching as a ceremonial guard and as an elite corps of regular troops in battle. They are superb melee warriors, fiercely loyal to their king and trained for the most difficult assaults and confrontations.

200 1187 1187 237 38 9 13 85 14 20 65
14
200 Lanceros de leva
Infantería cuerpo a cuerpo / Infantería con lanza / (Ara_Levy_Spear)
Lanceros de leva
Las levas saben luchar y su coste de mantenimiento es relativamente barato, pero les falta habilidad y convicción.
200 407 407 81 26 9 10 56 1 20 45
15
200 Espadachines nobles
Infantería cuerpo a cuerpo / Infantería con lanza / (Ara_Noble_Sword)
Espadachines nobles
La espada resuelve muchas disputas en el desierto.
200 1120 1120 224 34 9 10 69 14 20 60
16
300 Gunud haMadnakha
Infantería cuerpo a cuerpo / Infantería con lanza / (Ara_raiders)
Gunud haMadnakha
(East Coast Levies)

These raiders and pirates dominate the military stage of Eastern Arabia. They are light infantry equipped with padded armour worn over their tunics and wicker shields, giving them some protection against arrows. They are swift, agile troops, and their spears give them an edge against light cavalry.

300 650 650 130 22 9 11 51 8 20 45
17
300 Gentes tribales
Infantería cuerpo a cuerpo / Infantería con lanza / (Ara_Tribes_People)
Gentes tribales
El hombre sabio combate el desierto antes de enfrentarse a su compañero.
300 310 310 62 20 9 10 41 1 20 35
Caballería cuerpo a cuerpo
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
18
120 Nauariya haRabb
Caballería / Caballería cuerpo a cuerpo / (Ara_bodyguard_cav)
Nauariya haRabb
(Arabian Bodyguard Cavalry)

Every Arab tribal leader surrounds himself with fierce warriors who make up his personal guard. These riders are the elite, to be used in times of crisis. The men of the guard are equipped with a lance, sword, shield and leather armour. Agile and powerful, they can be used anywhere on the battlefield and against any enemy.

120 2205 2205 441 40 9 31 63 16 20 65
19
120 Lanceros a camello
Caballería / Caballería cuerpo a cuerpo / (Ara_Camel_Spear)
Lanceros a camello
Los camellos apestan, asustan a los caballos con su olor, y son excelentes monturas para los jinetes agresivos.
120 1335 1335 267 32 9 22 45 2 30 45
20
120 Abbir Farasin
Caballería / Caballería cuerpo a cuerpo / (Ara_medium_cav)
Abbir Farasin
(Sabaean Medium Cavalry)

Hailing from a highly urbanised society, these men come from both small and large settlements. Many help to work royal land grants, a few ride horses provided by stables owned by their local high priesthood, and some even enroll in the forces of semi-independent city commanders.

120 1853 1853 371 40 11 24 52 12 20 55
Caballería con proyectiles
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
21
120 Arqueros a camello
Caballería / Caballería con proyectiles / (Ara_Camel_Archers)
Arqueros a camello
Estos soldados a camello están bien preparados, por disposición natural y entrenamiento, para tácticas de ataque y retirada a caballo.
120 874 874 175 10 150 5 15 30 11 20 29 2 30 35
22
120 Caballería árabe
Caballería / Caballería con proyectiles / (Ara_Cav)
Caballería árabe
Golpear rápidamente, como el viento, es la manera del desierto.
120 893 893 179 14 85 7 5 30 7 22 35 2 20 45
23
120 Farasin Qeshatin
Caballería / Caballería con proyectiles / (Ara_horse_archers)
Farasin Qeshatin
(Arabian Horse Archers)

Being lightly armoured, these horse archers are ill-suited to a melee fight except with other horsemen of their ilk, though they do have a high-quality sword and helmet for when they must fight in close quarters with the enemy, preferably from his flank or rear.

120 946 946 189 10 150 5 15 33 11 20 35 2 20 35
Carro
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
24
60 Seregelanan
Caballería / Carro / (Ara_sabean_chariots)
Seregelanan
(Sabaean Chariots)

The only chariot image that specifically depicts military use is at Hafrat Berd, where two of the three men in the chariot box are wielding weapons. The man in front appears to have a sword, and the man in back may have a bow. There are always two horses, but the box, its position, the number of spokes, wheel construction, and the number of men (1-3) are highly variable and often not very realistic.

60 1800 1800 360 26 11 22 29 10 20 55
Artillería fija
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
25
40 Escorpión oriental (fijado)
Máquina de asedio / Artillería fija / (Eas_Scorpion)
Escorpión oriental (fijado)
Estas balistas de pequeño tamaño disparan proyectiles que pueden atravesar a un hombre.
40 1500 1500 300 39 365 2 22 11 12 29 6 20 50
26
40 Bastión con escorpión oriental
Máquina de asedio / Artillería fija / (Eas_Scorpion_Bastion)
Bastión con escorpión oriental
Estas balistas de pequeño tamaño disparan proyectiles que pueden atravesar a un hombre.
40 1500 1500 300 39 415 3 22 11 12 29 6 20 50
Artillería de campo
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
27
40 Balista oriental
Máquina de asedio / Artillería de campo / (Eas_Ballista)
Balista oriental
Si puedes ver a un hombre, puedes acertarle. Y, si le aciertas, matarle.
40 2000 2000 400 69 435 2 33 13 20 42 6 20 50
28
40 Bastión con balista oriental
Máquina de asedio / Artillería de campo / (Eas_Ballista_Bastion)
Bastión con balista oriental
Si puedes ver a un hombre, puedes acertarle. Y, si le aciertas, matarle.
40 2000 2000 400 69 475 3 33 13 20 42 6 20 50
29
40 Escorpión oriental
Máquina de asedio / Artillería de campo / (Eas_Cheiroballistra)
Escorpión oriental
Estas balistas de pequeño tamaño disparan proyectiles que pueden atravesar a un hombre.
40 1800 1800 360 39 365 2 22 11 12 29 6 20 50
Almirante
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
30
120 Tetreres de asalto - Gunud haAhrama
Barco medio / Nave de combate cercano / (Eas_Assault_Quadreme_Arab)
Tetreres de asalto - Gunud haAhrama
Las embestidas de estos barcos pueden infligir terribles daños al enemigo.

(Red Sea Light Infantry)

When the men of the Red Sea Coast are called to war, they fight in a manner centuries old. Armed with the traditional balta harbiye, a double edged axe, and light wickerwork and leather shields, these men form a light and unruly levy.

120 1312 1312 328 890 3 29 11 15 54 8 24 50
31
80 Trieres de proyectiles - Gunud haAhrama
Barco medio / Nave de combate cercano / (Eas_Assault_Trireme_Admiral_Arab)
Trieres de proyectiles - Gunud haAhrama
Un gran contingente de arqueros puede acabar con la vida de las tripulaciones enemigas.

(Red Sea Light Infantry)

When the men of the Red Sea Coast are called to war, they fight in a manner centuries old. Armed with the traditional balta harbiye, a double edged axe, and light wickerwork and leather shields, these men form a light and unruly levy.

80 1188 1188 297 758 4 29 11 15 54 8 24 50
Nave de combate cercano
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
32
80 Trieres de proyectiles - Gunud haMadnakha
Barco medio / Nave de combate cercano / (Eas_Assault_Trireme_Arab)
Trieres de proyectiles - Gunud haMadnakha
Un gran contingente de arqueros puede acabar con la vida de las tripulaciones enemigas.

(East Coast Levies)

These raiders and pirates dominate the military stage of Eastern Arabia. They are light infantry equipped with padded armour worn over their tunics and wicker shields, giving them some protection against arrows. They are swift, agile troops, and their spears give them an edge against light cavalry.

80 1188 1188 297 758 4 18 9 13 53 8 23 50
33
60 Dieres de asalto - Gunud haMadnakha
Barco ligero / Nave de combate cercano / (Eas_Assault_Bireme_Arab)
Dieres de asalto - Gunud haMadnakha
Estos barcos son armas letales que pueden perforar el casco de una nave enemiga con su embestida.

(East Coast Levies)

These raiders and pirates dominate the military stage of Eastern Arabia. They are light infantry equipped with padded armour worn over their tunics and wicker shields, giving them some protection against arrows. They are swift, agile troops, and their spears give them an edge against light cavalry.

60 938 938 234 501 4 18 9 13 53 8 23 50
Nave de proyectiles
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
34
80 Hemiolia de asalto - Gunud Shbeta
Barco ligero / Nave de proyectiles / (Eas_Raiding_Hemolia_Arab)
Hemiolia de asalto - Gunud Shbeta
Estos barcos rápidos y manejables son muy útiles como exploradores para cualquier almirante.

(Light Archer Spearmen)

These lightly armoured Arabian archers are versatile troops. Equipped with bows and spears, these men are able to provide an army with ranged support while also acting as light spearmen. However, the versatility of these troops is their main advantage, and they should not be expected to hold out for long in melee against disciplined opponents.

80 688 688 172 402 4 9 165 5 31 19 9 11 54 1 21 50
35
100 Trihemiolia de persecución - Gunud Shbeta
Barco ligero / Nave de proyectiles / (Eas_Pursuit_Hemolia_Arab)
Trihemiolia de persecución - Gunud Shbeta
Estos veloces y relativamente poderosos barcos de persecución, son capaces de dar caza a piratas y demás escoria marina.

(Light Archer Spearmen)

These lightly armoured Arabian archers are versatile troops. Equipped with bows and spears, these men are able to provide an army with ranged support while also acting as light spearmen. However, the versatility of these troops is their main advantage, and they should not be expected to hold out for long in melee against disciplined opponents.

100 812 812 203 585 4 9 165 5 31 19 9 11 54 1 21 50
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