Missile Quinquereme - Auxiliary Rhodian Slingers
Archers can shoot down upon many enemies from the deck, doing terrible work in the process.Few can match the deadly accuracy of the men of Rhodes.
The 'five', called a quinquereme in Latin and a penteres in Greek, was a ship first used by the Syracusans against the Carthaginians sometime around 398BC. Like other polyremes, a term meaning many-oared, the chances were that it did not have five banks of oars but that the word 'oar' was used to mean 'rower'. In such a case, the arrangement of rowers would be two-two-one going up from the waterline. It makes sense to keep as much weight as possible low in the vessel to help its stability; a high centre of gravity makes any ship liable to capsize if struck from the side. The quinquereme, then, would be a formidable vessel both in terms of appearance and combat value. With a large fighting contingent aboard and plenty of deck space, this heavy vessel could cope with most enemies and threats.
(Auxiliary Rhodian Slingers)
Perhaps not as famous as their counterparts from the Balearics, Rhodian slingers were nevertheless famed for their skill. As Rhodes was protected by the sea, slingers could hire themselves out as mercenaries across the Mediterranean. They were deadly at 100 metres and could hit targets at 400 metres. Unencumbered by armour, they were highly mobile and could outpace or at least match the pace of most other infantry. Rhodian slingers sometimes made use of small shields with a single handgrip to protect them from any return fire. During the Greco-Persian Wars shaped shot gave the Greeks, including the Rhodians, an advantage over the Persians. This proved essential in covering the retreat of the Ten Thousand, after Cyrus the Younger’s death at the Battle of Cunaxa in 401BC. The Rhodian slingers were the only missile troops able to engage the enemy with some safety, as Cretan archers and Greek javelinmen had the same range as enemy missile troops.
Unit Name Missile Quinquereme - Auxiliary Rhodian Slingers |
Main Unit Key Aux_Gre_Rhodian_Slingers_Five |
Land Unit Key Aux_Gre_Rhodian_Slingers |
Naval Unit Key roman_five |
Soldiers 140 |
Category Medium Ship |
Class Missile Ship |
Custom Battle Cost 1070 |
Recruitment Cost 1070 |
Upkeep Cost 214 |
29 |
├ Missile Weapon rome_sling_lead |
├ Projectile sling_stone_lead |
├ Missile Damage 21 |
├ Missile Ap Damage 8 |
└ Base Reload Time 10 |
Accuracy 5 |
Range 150 |
Reload 28 |
Shots Per Minute 8 |
Ammunition 25 |
1020 |
└ Ship roman_five |
Ship Speed 5 |
Melee Attack 12 |
24 |
├ Melee Weapon rome_shortsword |
├ Melee Damage Base 20 |
├ Melee Damage Ap 4 |
├ Armour Piercing No |
├ Bonus vs. Large 0 |
├ Bonus vs Elephants 0 |
└ Bonus vs Infantry 0 |
Charge Bonus 6 |
24 |
├ Base Defence 14 |
├ Shield small_bronze |
└ Shield Defence 10 |
25 |
├ Armour light_padded |
├ Armour Defence 15 |
└ Shield Armour 10 |
55 |
├ Man Entity rome_infantry_very_light |
├ Man Health 40 |
└ Bonus Hit Points 15 |
Base Morale 55 |
Abilities
Missile Quinquereme- Row Hard 20
Increases speed for 20 strokes.
Ship speed
- Quick Reload
Improved reloading for an extended time.
Shots per minute
Exertion: fatigue
Attributes
- Resistant to Fatigue
Fatigue has less of an effect on this unit. - Hide (scrub & forest)
This unit can hide in scrub and forest until enemy units get too close.
Strengths & Weaknesses
Missile Quinquereme- Good hull strength
- Medium crew
- Average speed
- Average ramming
- Poor boarding
- Good missile combat
- Very long range
- Average rate of fire
- Low damage but average armour penetration
- Very weak in melee
- Very poor morale
Recuitment Requirement | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Unit Resouces | Auxilia_Asia | ||||||||||
Grand Campaign Regions
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Requires Buildings | |||||||||||
Lv. 0 |
Coastal Patrol
(rome_port_patrol_4) Level 3 |
Faction Availability | |
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Grand Campaign | |
Samnite Wars | |
Hannibal at the Gates | |
Imperator Augustus |
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