Galatian Swords
Armed with javelins and swords, these men can give a good account of themselves.The fierce and proud Galatians dominated central Anatolia and eastern Phrygia. Having splintered from the migrating Celts following Brennus’ invasions of Macedon and Greece in 279BC, three tribes, the Tectosages, Tolistobogii and Trocmi, moved through Thrace and crossed the Bosporus into Asia Minor. They came as allies of Nicomedes of Bithynia and secured a victory for him in a dynastic struggle against his brother. After a brief and inconclusive war between Nicomedes and the Seleucid king, Antiochus, the Galatians settled down to stay. Their territory was split between the three tribes, each maintaining its own capital, but with a council at Drynemeton, a sacred grove of oaks near the Tectosages’ capital at Ancyra. Ruled by a military aristocracy, the Galatians left the indigenous Cappadocian people in control of their own towns and lands in return for tithes. Galatian mercenaries were highly prized and respected by Greek, Roman and Seleucid commanders. In fact, the personal bodyguard of the Ptolemies of Egypt consisted of Celtic mercenaries, and it is highly likely that these men came from Galatia.
Unit Name Galatian Swords |
Main Unit Key Cel_Galatian_Swords |
Land Unit Key Cel_Galatian_Swords |
Naval Unit Key barbarian_transport |
Soldiers 160 |
Category Melee Infantry |
Class Melee Infantry |
Custom Battle Cost 380 |
Recruitment Cost 380 |
Upkeep Cost 90 |
32 |
├ Missile Weapon rome_javelin_precursor |
├ Projectile javelin_prec |
├ Missile Damage 20 |
├ Missile Ap Damage 12 |
└ Base Reload Time 15 |
Accuracy 5 |
Range 40 |
Reload 0 |
Shots Per Minute 4 |
Ammunition 2 |
Melee Attack 32 |
40 |
├ Melee Weapon rome_celtic_longsword |
├ Melee Damage Base 36 |
├ Melee Damage Ap 4 |
├ Armour Piercing No |
├ Bonus vs. Large 0 |
├ Bonus vs Elephants 0 |
└ Bonus vs Infantry 0 |
Charge Bonus 28 |
52 |
├ Base Defence 22 |
├ Shield celtic |
└ Shield Defence 30 |
45 |
├ Armour cloth |
├ Armour Defence 10 |
└ Shield Armour 35 |
50 |
├ Man Entity rome_infantry_medium |
├ Man Health 40 |
└ Bonus Hit Points 10 |
Base Morale 40 |
Abilities
No Ability
Attributes
- Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Good attack
- Average defence
- Average damage but low armour penetration
- Normal morale
Requires Buildings | |
---|---|
Lv. 0 |
Holosideros Barracks
(greek_military_heavy_2) Level 1
Hoplite Barracks
(greek_military_heavy_3) Level 2
Royal Barracks
(greek_military_heavy_4) Level 3 |
Faction Availability | |
---|---|
Grand Campaign | |
Hannibal at the Gates | |
Imperator Augustus |