Royal CataphractsArmoured like turtles, brave as lions, with lances like wasp stings…
The Iranians and Persians pioneered armoured cavalry and the Seleucids were the first western, Hellenised power to see their merit for battle. Antiochus III, 223-187BC, used cataphracts to great effect at Panium in 200BC. His Egyptian enemies, led by Skopas of Aetolia, placed cavalry on the army's flanks to shield the infantry in the centre. A single charge from Antiochus’ cataphracts entirely scattered the Egyptian horse, exposing the Egyptian infantry's flanks and rear. They were unable to defend themselves against the next mighty charge; the entire Egyptian army broke, and Skopas fled to Sidon. This retreat marked the end of Ptolemaic rule in Judea.
Unit NameRoyal Cataphracts
Main Unit KeyEas_Royal_Cataphracts
Land Unit KeyEas_Royal_Cataphracts
Naval Unit Keypel_transport
Custom Battle Cost1450
├ Melee Weaponrome_lance_elite
├ Melee Damage Base15
├ Melee Damage Ap12
├ Armour PiercingNo
├ Bonus vs. Large10
├ Bonus vs Elephants10
└ Bonus vs Infantry0
├ Base Defence23
└ Shield Defence0
├ Armour Defence110
└ Shield Armour0
├ Man Entityrome_infantry_very_heavy
├ Man Health45
├ Bonus Hit Points20
├ Mount Entityrome_horse_super_heavy
└ Mount Health55
The unit moves into a diamond-shaped attack formation.
Charge bonus, melee attack
Acceleration, melee defence
Charges are more effective for an extended time.
This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often.
This unit provides a morale bonus to nearby allies.
- Hide (forest)
This unit can hide in forests until enemy units get too close.
- Resistant to Heat
This unit tires less quickly in the desert.
Strengths & WeaknessesTransport
- Very poor hull strength
- Very slow speed
- Weak ramming
- Very good charge
- Low damage but average armour penetration
- Heavily armoured
- Slowest cavalry
- Good morale