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Nabataean Swordsmen NabataeaNabataea Melee Infantry

Nabataean Swordsmen

The curved Saif blades are used to great effect by these Arabic fighters.

The Arabian Peninsula was not a state, but a land occupied by inter-related tribes and powerful families. The nomadic Bedouin raised sheep and traded goods across the desert, while farmers were settled around the oases. The camel helped the nomadic tribes to grow in power, and the variety among the tribes produced many different fighting styles, but infantry nevertheless remained important in Arab armies. Although unarmoured slingers were fast and effective skirmishers, and Arabs also prided themselves on their close-combat skills. Traditionally, they fought as raiders looking for loot rather than conquest. Raids or 'razzias' brought honour to the victors, as well as the spoils of livestock and goods for their tribes. Conflicts were usually small in scale and casualties were largely avoided, as a fighting retreat in the face of great odds was not considered shameful. After the conquest of Egypt, Rome had to cross the Arabian Peninsula in order to secure the lucrative trade with India, but the Romans never fully conquered the desert or the desert peoples.

Nabataean Swordsmen

Unit Name

Nabataean Swordsmen

Main Unit Key

dk_nab_nabatean_swordsmen

Land Unit Key

dk_nab_nabatean_swordsmen

Naval Unit Key

pel_transport

Soldiers

160

Category

Melee Infantry

Class

Melee Infantry

Custom Battle Cost

450

Recruitment Cost

450

Upkeep Cost

90

Missile Damage

32

├ Missile Weapon

rome_javelin_precursor

├ Projectile

javelin_prec

├ Missile Damage

20

├ Missile Ap Damage

12

└ Base Reload Time

15

Accuracy

5

Range

40

Reload

0

Shots Per Minute

4

Ammunition

2

Melee Attack

32

Weapon Damage

35

├ Melee Weapon

rome_falcata

├ Melee Damage Base

30

├ Melee Damage Ap

5

├ Armour Piercing

No

├ Bonus vs. Large

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

24

Melee Defence

47

├ Base Defence

22

├ Shield

oval

└ Shield Defence

25

Armour

55

├ Armour

padded

├ Armour Defence

20

└ Shield Armour

35

Health

60

├ Man Entity

rome_infantry_medium

├ Man Health

40

└ Bonus Hit Points

20

Base Morale

35

Abilities

No Ability

Attributes

  • Hide (forest)
    This unit can hide in forests until enemy units get too close.
  • Resistant to Heat
    This unit tires less quickly in the desert.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Nabataean Swordsmen
  • Good attack
  • Average defence
  • Average damage but low armour penetration
  • Normal morale
Requires Buildings
Nabataean Swordsmen Lv. 0 Infantry Tents
Infantry Tents
(dk_all_military_infantry_2)
Level 1
Infantry Quarters
Infantry Quarters
(dk_all_military_infantry_3)
Level 2
Royal Barracks
Royal Barracks
(dk_all_military_infantry_4)
Level 3
Faction Availability
Grand Campaign