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HomeHome / Total War: Rome II / Massilia / Units / Celtic Slingers
Celtic Slingers MassiliaMassilia Missile Infantry

Celtic Slingers

These slingers, eager for glory in battle, are highly effective skirmishers.

As far as the Celts were concerned, the best way to kill a man was in hand-to-hand combat. The Celts thought there was great value in personal bravery and there was no honour in killing from a distance. Even so, slingers, javelinmen and archers still had their place on the battlefield. It was often the only way that some Celts could go to war: Celtic warriors paid for their own equipment, so only the wealthy could afford, or had the right to carry, fine armour and weapons. Skirmishers were usually the poor: freemen who served as clients to the noble class. While they could never hope to achieve the same status as their noble masters, they could still prove their worth in the cut and thrust of battle.

Celtic Slingers Celtic Slingers Celtic Slingers Celtic Slingers
Celtic Slingers

Unit Name

Celtic Slingers

Main Unit Key

Cel_Slingers

Land Unit Key

Cel_Slingers

Naval Unit Key

barbarian_transport

Soldiers

120

Category

Missile Infantry

Class

Missile Infantry

Custom Battle Cost

280

Recruitment Cost

280

Upkeep Cost

70

Missile Damage

20

├ Missile Weapon

rome_sling

├ Projectile

sling_stone

├ Missile Damage

16

├ Missile Ap Damage

4

└ Base Reload Time

10

Accuracy

5

Range

150

Reload

13

Shots Per Minute

7

Ammunition

25

Melee Attack

8

Weapon Damage

24

├ Melee Weapon

rome_shortsword

├ Melee Damage Base

20

├ Melee Damage Ap

4

├ Armour Piercing

No

├ Bonus vs. Large

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

3

Melee Defence

37

├ Base Defence

12

├ Shield

celtic_round

└ Shield Defence

25

Armour

25

├ Armour

cloth

├ Armour Defence

10

└ Shield Armour

15

Health

45

├ Man Entity

rome_infantry_very_light

├ Man Health

40

└ Bonus Hit Points

5

Base Morale

25

Abilities

No Ability

Attributes

  • Resistant to Fatigue
    Fatigue has less of an effect on this unit.
  • Hide (scrub & forest)
    This unit can hide in scrub and forest until enemy units get too close.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Celtic Slingers
  • Very long range
  • Average rate of fire
  • Low damage but average armour penetration
  • Very weak in melee
  • Very poor morale
Requires Buildings
Celtic Slingers Lv. 0 Village (Amber Shore)
Village (Amber Shore)
(greek_amber_1)
Level 0
Settlement (Amber Collector)
Settlement (Amber Collector)
(greek_amber_2)
Level 1
Town (Amber Trader)
Town (Amber Trader)
(greek_amber_3)
Level 2
Colony (Amber Road)
Colony (Amber Road)
(greek_amber_4)
Level 3
City
City
(greek_city_1)
Level 0
Polis
Polis
(greek_city_2)
Level 1
Megapolis
Megapolis
(greek_city_3)
Level 2
Metropolis
Metropolis
(greek_city_4)
Level 3
Village (Glassware)
Village (Glassware)
(greek_glass_1)
Level 0
Settlement (Glass Blower)
Settlement (Glass Blower)
(greek_glass_2)
Level 1
Town (Glass Maker)
Town (Glass Maker)
(greek_glass_3)
Level 2
Colony (Master Glass Maker)
Colony (Master Glass Maker)
(greek_glass_4)
Level 3
Village (Gold Mine)
Village (Gold Mine)
(greek_gold_1)
Level 0
Settlement (Trench Mine)
Settlement (Trench Mine)
(greek_gold_2)
Level 1
Town (Shaft Mine)
Town (Shaft Mine)
(greek_gold_3)
Level 2
Colony (Sluiced Mine)
Colony (Sluiced Mine)
(greek_gold_4)
Level 3
Village (Grain Fields)
Village (Grain Fields)
(greek_grain_1)
Level 0
Settlement (Grain Farms)
Settlement (Grain Farms)
(greek_grain_2)
Level 1
Town (Grain Irrigated Farm)
Town (Grain Irrigated Farm)
(greek_grain_3)
Level 2
Colony (Grain Estate)
Colony (Grain Estate)
(greek_grain_4)
Level 3
Village (Horse Trainers)
Village (Horse Trainers)
(greek_horse_1)
Level 0
Town (Horse Breeders)
Town (Horse Breeders)
(greek_horse_2)
Level 1
Colony (Master Horse Breeders)
Colony (Master Horse Breeders)
(greek_horse_3)
Level 2
Village (Iron Workshop)
Village (Iron Workshop)
(greek_iron_1)
Level 0
Town (Shieldmaker)
Town (Shieldmaker)
(greek_iron_armour_2)
Level 1
Colony (Armourer)
Colony (Armourer)
(greek_iron_armour_3)
Level 2
Town (Blacksmith)
Town (Blacksmith)
(greek_iron_weapon_2)
Level 1
Colony (Weaponsmith)
Colony (Weaponsmith)
(greek_iron_weapon_3)
Level 2
Village (Lead Mine)
Village (Lead Mine)
(greek_lead_1)
Level 0
Settlement (Trench Mine)
Settlement (Trench Mine)
(greek_lead_2)
Level 1
Town (Shaft Mine)
Town (Shaft Mine)
(greek_lead_3)
Level 2
Colony (Sluiced Mine)
Colony (Sluiced Mine)
(greek_lead_4)
Level 3
Village (Tannery)
Village (Tannery)
(greek_leather_1)
Level 0
Settlement (Open Air Tannery)
Settlement (Open Air Tannery)
(greek_leather_2)
Level 1
Town (Leather Workshop)
Town (Leather Workshop)
(greek_leather_3)
Level 2
Colony (Master Leather Workshop)
Colony (Master Leather Workshop)
(greek_leather_4)
Level 3
Village (Loggers)
Village (Loggers)
(greek_lumber_1)
Level 0
Settlement (Logging Camp)
Settlement (Logging Camp)
(greek_lumber_2)
Level 1
Town (Timber Yard)
Town (Timber Yard)
(greek_lumber_3)
Level 2
Colony (Timber Trader)
Colony (Timber Trader)
(greek_lumber_4)
Level 3
Village (Marble Pit)
Village (Marble Pit)
(greek_marble_1)
Level 0
Settlement (Marble Quarry)
Settlement (Marble Quarry)
(greek_marble_2)
Level 1
Town (Marble Cutter)
Town (Marble Cutter)
(greek_marble_3)
Level 2
Colony (Marble Architect)
Colony (Marble Architect)
(greek_marble_4)
Level 3
Village (Olive Grove)
Village (Olive Grove)
(greek_olive_1)
Level 0
Settlement (Olive Press)
Settlement (Olive Press)
(greek_olive_2)
Level 1
Town (Mola Olearia)
Town (Mola Olearia)
(greek_olive_3)
Level 2
Colony (Olive Oil Trader)
Colony (Olive Oil Trader)
(greek_olive_4)
Level 3
Village (Murex Snail Farm)
Village (Murex Snail Farm)
(greek_purple_dye_1)
Level 0
Settlement (Snail Vats)
Settlement (Snail Vats)
(greek_purple_dye_2)
Level 1
Town (Dye Works)
Town (Dye Works)
(greek_purple_dye_3)
Level 2
Colony (Master Dye Works)
Colony (Master Dye Works)
(greek_purple_dye_4)
Level 3
Village (Silk Trader)
Village (Silk Trader)
(greek_silk_1)
Level 0
Settlement (Silk Caravan)
Settlement (Silk Caravan)
(greek_silk_2)
Level 1
Town (Silk Market)
Town (Silk Market)
(greek_silk_3)
Level 2
Colony (Silk Road)
Colony (Silk Road)
(greek_silk_4)
Level 3
Village (Spice Depot)
Village (Spice Depot)
(greek_spice_1)
Level 0
Settlement (Large Spice Depot)
Settlement (Large Spice Depot)
(greek_spice_2)
Level 1
Town (Spice Producer)
Town (Spice Producer)
(greek_spice_3)
Level 2
Colony (Master Spice Producer)
Colony (Master Spice Producer)
(greek_spice_4)
Level 3
Village
Village
(greek_town_1)
Level 0
Civil Settlement
Civil Settlement
(greek_town_civil_2)
Level 1
Civil Town
Civil Town
(greek_town_civil_3)
Level 2
Civil Colony
Civil Colony
(greek_town_civil_4)
Level 3
Farming Settlement
Farming Settlement
(greek_town_farm_2)
Level 1
Farming Town
Farming Town
(greek_town_farm_3)
Level 2
Farming Colony
Farming Colony
(greek_town_farm_4)
Level 3
Market Settlement
Market Settlement
(greek_town_trade_2)
Level 1
Market Town
Market Town
(greek_town_trade_3)
Level 2
Market Colony
Market Colony
(greek_town_trade_4)
Level 3
Village (Vineyard)
Village (Vineyard)
(greek_wine_1)
Level 0
Settlement (Large Vineyard)
Settlement (Large Vineyard)
(greek_wine_2)
Level 1
Town (Winemaker)
Town (Winemaker)
(greek_wine_3)
Level 2
Colony (Master Winemaker)
Colony (Master Winemaker)
(greek_wine_4)
Level 3
Garrison Buildings
Celtic Slingers x 2 Village (Amber Shore)
Village (Amber Shore)
(greek_amber_1)
Level 0
Settlement (Amber Collector)
Settlement (Amber Collector)
(greek_amber_2)
Level 1
Town (Amber Trader)
Town (Amber Trader)
(greek_amber_3)
Level 2
Colony (Amber Road)
Colony (Amber Road)
(greek_amber_4)
Level 3
City
City
(greek_city_1)
Level 0
Polis
Polis
(greek_city_2)
Level 1
Megapolis
Megapolis
(greek_city_3)
Level 2
Metropolis
Metropolis
(greek_city_4)
Level 3
Village (Glassware)
Village (Glassware)
(greek_glass_1)
Level 0
Settlement (Glass Blower)
Settlement (Glass Blower)
(greek_glass_2)
Level 1
Town (Glass Maker)
Town (Glass Maker)
(greek_glass_3)
Level 2
Colony (Master Glass Maker)
Colony (Master Glass Maker)
(greek_glass_4)
Level 3
Village (Gold Mine)
Village (Gold Mine)
(greek_gold_1)
Level 0
Settlement (Trench Mine)
Settlement (Trench Mine)
(greek_gold_2)
Level 1
Town (Shaft Mine)
Town (Shaft Mine)
(greek_gold_3)
Level 2
Colony (Sluiced Mine)
Colony (Sluiced Mine)
(greek_gold_4)
Level 3
Village (Grain Fields)
Village (Grain Fields)
(greek_grain_1)
Level 0
Settlement (Grain Farms)
Settlement (Grain Farms)
(greek_grain_2)
Level 1
Town (Grain Irrigated Farm)
Town (Grain Irrigated Farm)
(greek_grain_3)
Level 2
Colony (Grain Estate)
Colony (Grain Estate)
(greek_grain_4)
Level 3
Village (Horse Trainers)
Village (Horse Trainers)
(greek_horse_1)
Level 0
Town (Horse Breeders)
Town (Horse Breeders)
(greek_horse_2)
Level 1
Colony (Master Horse Breeders)
Colony (Master Horse Breeders)
(greek_horse_3)
Level 2
Village (Iron Workshop)
Village (Iron Workshop)
(greek_iron_1)
Level 0
Town (Shieldmaker)
Town (Shieldmaker)
(greek_iron_armour_2)
Level 1
Colony (Armourer)
Colony (Armourer)
(greek_iron_armour_3)
Level 2
Town (Blacksmith)
Town (Blacksmith)
(greek_iron_weapon_2)
Level 1
Colony (Weaponsmith)
Colony (Weaponsmith)
(greek_iron_weapon_3)
Level 2
Village (Lead Mine)
Village (Lead Mine)
(greek_lead_1)
Level 0
Settlement (Trench Mine)
Settlement (Trench Mine)
(greek_lead_2)
Level 1
Town (Shaft Mine)
Town (Shaft Mine)
(greek_lead_3)
Level 2
Colony (Sluiced Mine)
Colony (Sluiced Mine)
(greek_lead_4)
Level 3
Village (Tannery)
Village (Tannery)
(greek_leather_1)
Level 0
Settlement (Open Air Tannery)
Settlement (Open Air Tannery)
(greek_leather_2)
Level 1
Town (Leather Workshop)
Town (Leather Workshop)
(greek_leather_3)
Level 2
Colony (Master Leather Workshop)
Colony (Master Leather Workshop)
(greek_leather_4)
Level 3
Village (Loggers)
Village (Loggers)
(greek_lumber_1)
Level 0
Settlement (Logging Camp)
Settlement (Logging Camp)
(greek_lumber_2)
Level 1
Town (Timber Yard)
Town (Timber Yard)
(greek_lumber_3)
Level 2
Colony (Timber Trader)
Colony (Timber Trader)
(greek_lumber_4)
Level 3
Village (Marble Pit)
Village (Marble Pit)
(greek_marble_1)
Level 0
Settlement (Marble Quarry)
Settlement (Marble Quarry)
(greek_marble_2)
Level 1
Town (Marble Cutter)
Town (Marble Cutter)
(greek_marble_3)
Level 2
Colony (Marble Architect)
Colony (Marble Architect)
(greek_marble_4)
Level 3
Periokos Camp
Periokos Camp
(greek_military_light_2)
Level 1
Village (Olive Grove)
Village (Olive Grove)
(greek_olive_1)
Level 0
Settlement (Olive Press)
Settlement (Olive Press)
(greek_olive_2)
Level 1
Town (Mola Olearia)
Town (Mola Olearia)
(greek_olive_3)
Level 2
Colony (Olive Oil Trader)
Colony (Olive Oil Trader)
(greek_olive_4)
Level 3
Village (Murex Snail Farm)
Village (Murex Snail Farm)
(greek_purple_dye_1)
Level 0
Settlement (Snail Vats)
Settlement (Snail Vats)
(greek_purple_dye_2)
Level 1
Town (Dye Works)
Town (Dye Works)
(greek_purple_dye_3)
Level 2
Colony (Master Dye Works)
Colony (Master Dye Works)
(greek_purple_dye_4)
Level 3
Village (Silk Trader)
Village (Silk Trader)
(greek_silk_1)
Level 0
Settlement (Silk Caravan)
Settlement (Silk Caravan)
(greek_silk_2)
Level 1
Town (Silk Market)
Town (Silk Market)
(greek_silk_3)
Level 2
Colony (Silk Road)
Colony (Silk Road)
(greek_silk_4)
Level 3
Village (Spice Depot)
Village (Spice Depot)
(greek_spice_1)
Level 0
Settlement (Large Spice Depot)
Settlement (Large Spice Depot)
(greek_spice_2)
Level 1
Town (Spice Producer)
Town (Spice Producer)
(greek_spice_3)
Level 2
Colony (Master Spice Producer)
Colony (Master Spice Producer)
(greek_spice_4)
Level 3
Village
Village
(greek_town_1)
Level 0
Civil Settlement
Civil Settlement
(greek_town_civil_2)
Level 1
Civil Town
Civil Town
(greek_town_civil_3)
Level 2
Civil Colony
Civil Colony
(greek_town_civil_4)
Level 3
Farming Settlement
Farming Settlement
(greek_town_farm_2)
Level 1
Farming Town
Farming Town
(greek_town_farm_3)
Level 2
Farming Colony
Farming Colony
(greek_town_farm_4)
Level 3
Market Settlement
Market Settlement
(greek_town_trade_2)
Level 1
Market Town
Market Town
(greek_town_trade_3)
Level 2
Market Colony
Market Colony
(greek_town_trade_4)
Level 3
Village (Vineyard)
Village (Vineyard)
(greek_wine_1)
Level 0
Settlement (Large Vineyard)
Settlement (Large Vineyard)
(greek_wine_2)
Level 1
Town (Winemaker)
Town (Winemaker)
(greek_wine_3)
Level 2
Colony (Master Winemaker)
Colony (Master Winemaker)
(greek_wine_4)
Level 3
Faction Availability
Grand Campaign
Samnite Wars
Caesar in Gaul
Hannibal at the Gates
Imperator Augustus