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Kush Kush Units

Missile Ship (Custom Battle Units)

Enemy ships can be showered with their projectiles, but they must steer clear of enemy melee ships.

Missile Ship
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
140 Missile Penteres - Kushite Archers
Medium Ship / Missile Ship / (dk_kush_archers_five)
Missile Penteres - Kushite Archers
Archers can shoot down upon many enemies from the deck, doing terrible work in the process.

When the bow provides both food and security, everyone learns its ways.

140 1060 1060 200 1020 6 35 150 6 15 14 35 6 16 10 50 50
2
140 Tower Penteres - Royal Kushite Archers
Medium Ship / Missile Ship / (dk_kush_archers_five_tower)
Tower Penteres - Royal Kushite Archers
From a shipboard tower, all enemies become little targets to be potted at will.

These archers, drawn from the sons and daughters of the nobility, will stand and fight to the last.

140 1420 1420 260 1020 6 40 150 7 15 16 35 10 18 30 55 55
3
80 Scorpion Trieres - Archers
Medium Ship / Missile Ship / (dk_kush_archers_three_scorpio)
Scorpion Trieres - Archers
Deadly accurate dart-throwers give enemies pause.

The ability to kill enemies at a distance is always welcome.

80 620 690 140 693 7 35 125 6 15 8 24 3 12 10 45 25
4
80 Missile Trieres - Archers
Medium Ship / Missile Ship / (dk_kush_archers_three)
Missile Trieres - Archers
A large contingent of archers can make short work of enemy crews.

The ability to kill enemies at a distance is always welcome.

80 520 590 120 693 7 35 125 6 15 8 24 3 12 10 45 25
5
80 Raiding Hemiolia - Slave Slingers
Light Ship / Missile Ship / (dk_kush_slave_slingers_one)
Raiding Hemiolia - Slave Slingers
These swift, manoeuvrable ships are a useful scouting force for any admiral.

Fighting from range increases a slave's life expectancy considerably.

80 320 350 70 402 6 20 150 7 25 8 24 3 20 10 45 25
6
100 Pursuit Trihemiolia - Slave Slingers
Light Ship / Missile Ship / (dk_kush_slave_slingers_two)
Pursuit Trihemiolia - Slave Slingers
Fast, relatively powerful pursuit ships, well able to hunt down pirates and other seagoing scum.

Fighting from range increases a slave's life expectancy considerably.

100 390 470 95 585 7 20 150 7 25 8 24 3 20 10 45 25
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