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HomeHome / Total War: Rome II / Kartli / Units / Horse Skirmishers
Horse Skirmishers KartliKartli Missile Cavalry

Horse Skirmishers

These horsemen are useful, swift-moving skirmishers, well able to harass an enemy.

Cavalry skirmishers relied on the speed of their mounts to close quickly with an enemy, attack, and then withdraw before any counterattack. This was the main role of cavalry in supporting hoplites, harassing enemy phalanxes and skirmishers and only pursuing foes already on the run. Most used javelins, and some attacked using the 'Cantabrian circle', where riders would circle in front of an enemy, taking it in turns to throw their javelins before galloping to the rear again. A few skirmishing riders carried swords and small shields to use if forced into a melee. Thracian cavalrymen often strapped their crescent-shaped pelte shield to their backs, giving them a little protection when they withdrew, a habit that sensible neighbours would have copied.

Horse Skirmishers Horse Skirmishers Horse Skirmishers Horse Skirmishers Horse Skirmishers Horse Skirmishers Horse Skirmishers Horse Skirmishers Horse Skirmishers Horse Skirmishers Horse Skirmishers Horse Skirmishers
Horse Skirmishers

Unit Name

Horse Skirmishers

Main Unit Key

Eas_Horse_Skirm

Land Unit Key

Eas_Horse_Skirm

Naval Unit Key

pel_transport

Soldiers

80

Category

Cavalry

Class

Missile Cavalry

Custom Battle Cost

390

Recruitment Cost

390

Upkeep Cost

80

Missile Damage

41

├ Missile Weapon

rome_javelin_improved

├ Projectile

javelin_improved

├ Missile Damage

29

├ Missile Ap Damage

12

└ Base Reload Time

10

Accuracy

5

Range

80

Reload

18

Shots Per Minute

7

Ammunition

7

Melee Attack

9

Weapon Damage

24

├ Melee Weapon

rome_shortsword

├ Melee Damage Base

20

├ Melee Damage Ap

4

├ Armour Piercing

No

├ Bonus vs. Large

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

4

Melee Defence

38

├ Base Defence

13

├ Shield

pelta_cavalry

└ Shield Defence

25

Armour

15

├ Armour

cloth

├ Armour Defence

10

└ Shield Armour

5

Health

70

├ Man Entity

rome_infantry_light

├ Man Health

40

├ Bonus Hit Points

10

├ Mount

rome_eastern_horse_sword_shield_vl

├ Mount Entity

rome_horse_very_light

└ Mount Health

20

Base Morale

30

Abilities

No Ability

Attributes

  • Resistant to Fatigue
    Fatigue has less of an effect on this unit.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.
  • Fire Whilst Moving
    This unit can fire when mounted and moving.
  • Parthian Shot
    This unit can fire all around and not just in-front of itself.
  • Resistant to Heat
    This unit tires less quickly in the desert.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Horse Skirmishers
  • Short range
  • Fast rate of fire
  • Fast moving
  • Very good damage and armour penetration
  • Large shield
  • Very weak in melee
  • Poor morale
Requires Buildings
Horse Skirmishers Lv. 0 Animal Breeder
Animal Breeder
(east_military_stables_1)
Level 0
Exotic Animal Studs
Exotic Animal Studs
(east_military_stables_animal_2)
Level 1
Animal Trader
Animal Trader
(east_military_stables_animal_3)
Level 2
Heavy Horse Studs
Heavy Horse Studs
(east_military_stables_heavy_2)
Level 1
Royal Stables
Royal Stables
(east_military_stables_heavy_3)
Level 2
Nisean Stables
Nisean Stables
(east_military_stables_heavy_4)
Level 3
Light Horse Studs
Light Horse Studs
(east_military_stables_light_2)
Level 1
Cavalry Stables
Cavalry Stables
(east_military_stables_light_3)
Level 2
Arabaya Stables
Arabaya Stables
(east_military_stables_light_4)
Level 3
Garrison Buildings
Horse Skirmishers x 2 Animal Breeder
Animal Breeder
(east_military_stables_1)
Level 0
Exotic Animal Studs
Exotic Animal Studs
(east_military_stables_animal_2)
Level 1
Animal Trader
Animal Trader
(east_military_stables_animal_3)
Level 2
Light Horse Studs
Light Horse Studs
(east_military_stables_light_2)
Level 1
Cavalry Stables
Cavalry Stables
(east_military_stables_light_3)
Level 2
Arabaya Stables
Arabaya Stables
(east_military_stables_light_4)
Level 3