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Dacian Tribesmen GetaeGetae Spear Infantry

Dacian Tribesmen

Every Dacian fights for the chance of glory in battle, no matter how slim.

The exact origins of the Dacians are something of a mystery. Dacian lands were centred around the Carpathian Mountains but, unlike their Thracian neighbours, they seldom got involved in the conflicts of others. The Dacians fought almost entirely on foot, and usually looked to their Sarmatian allies when serious cavalry were needed. Many Dacian infantry fought as peltasts, equipped with javelins, short swords and oval shields, but they also fielded archers. However, the Dacians were most feared because of a weapon called the 'falx', which they used with deadly, limb-lopping skill. A two-handed sword with a forward-curving blade, a falx could cut a man in two from the top of his head to his breastbone. This weapon was so effective that the Romans improved their legionary armour to cope with it. The brow-ridge on later legionary helmets was there to stop a blow from a falx. Rome’s eventual victory in the Dacian Wars (AD101-106), celebrated by Trajan’s Column, finally dealt with the warlike Dacian tribes once and for all.

Dacian Tribesmen

Unit Name

Dacian Tribesmen

Main Unit Key

Dac_Tribesmen

Land Unit Key

Dac_Tribesmen

Naval Unit Key

barbarian_transport

Soldiers

160

Category

Melee Infantry

Class

Spear Infantry

Custom Battle Cost

180

Recruitment Cost

180

Upkeep Cost

60

Melee Attack

7

Weapon Damage

26

├ Melee Weapon

rome_celtic_spear

├ Melee Damage Base

20

├ Melee Damage Ap

6

├ Armour Piercing

No

├ Bonus vs. Large

15

├ Bonus vs Elephants

15

└ Bonus vs Infantry

0

Charge Bonus

7

Melee Defence

50

├ Base Defence

20

├ Shield

celtic

└ Shield Defence

30

Armour

45

├ Armour

cloth

├ Armour Defence

10

└ Shield Armour

35

Health

40

├ Man Entity

rome_infantry_medium_fast

├ Man Health

40

└ Bonus Hit Points

0

Base Morale

25

Abilities

Dacian Tribesmen
  • Cavalry Counter-tactics
    Improves unit's ability to endure enemy cavalry charges for an extended time.
    Bonus vs mounted units

Attributes

  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Dacian Tribesmen
  • Average defensive unit
  • Low damage but average armour penetration
  • Weak attack
  • Poor morale
Garrison Buildings
Dacian Tribesmen x 2 Farmstead (Amber Shore)
Farmstead (Amber Shore)
(barb_amber_1)
Level 0
Village (Amber Collector)
Village (Amber Collector)
(barb_amber_2)
Level 1
Town (Amber Trader)
Town (Amber Trader)
(barb_amber_3)
Level 2
Pagus (Amber Road)
Pagus (Amber Road)
(barb_amber_4)
Level 3
Settlement
Settlement
(barb_city_1)
Level 0
Fortified Settlement
Fortified Settlement
(barb_city_2)
Level 1
Hundred
Hundred
(barb_city_3)
Level 2
Industry Oppidum
Industry Oppidum
(barb_city_industry_4)
Level 3
Trade Oppidum
Trade Oppidum
(barb_city_trade_4)
Level 3
Tribal Oppidum
Tribal Oppidum
(barb_city_tribal_4)
Level 3
Farmstead (Glassware)
Farmstead (Glassware)
(barb_glass_1)
Level 0
Village (Glass Blower)
Village (Glass Blower)
(barb_glass_2)
Level 1
Town (Glass Maker)
Town (Glass Maker)
(barb_glass_3)
Level 2
Pagus (Master Glass Maker)
Pagus (Master Glass Maker)
(barb_glass_4)
Level 3
Farmstead (Gold Mine)
Farmstead (Gold Mine)
(barb_gold_1)
Level 0
Village (Trench Mine)
Village (Trench Mine)
(barb_gold_2)
Level 1
Town (Shaft Mine)
Town (Shaft Mine)
(barb_gold_3)
Level 2
Pagus (Sluiced Mine)
Pagus (Sluiced Mine)
(barb_gold_4)
Level 3
Farmstead (Grain Fields)
Farmstead (Grain Fields)
(barb_grain_1)
Level 0
Village (Grain Farms)
Village (Grain Farms)
(barb_grain_2)
Level 1
Town (Grain Irrigated Farm)
Town (Grain Irrigated Farm)
(barb_grain_3)
Level 2
Pagus (Grain Estate)
Pagus (Grain Estate)
(barb_grain_4)
Level 3
Farmstead (Horse Trainers)
Farmstead (Horse Trainers)
(barb_horse_1)
Level 0
Village (Horse Breeders)
Village (Horse Breeders)
(barb_horse_2)
Level 1
Pagus (Master Horse Breeders)
Pagus (Master Horse Breeders)
(barb_horse_3)
Level 2
Farmstead (Iron Workshop)
Farmstead (Iron Workshop)
(barb_iron_1)
Level 0
Village (Shieldmaker)
Village (Shieldmaker)
(barb_iron_armour_2)
Level 1
Pagus (Armourer)
Pagus (Armourer)
(barb_iron_armour_3)
Level 2
Village (Blacksmith)
Village (Blacksmith)
(barb_iron_weapon_2)
Level 1
Pagus (Weaponsmith)
Pagus (Weaponsmith)
(barb_iron_weapon_3)
Level 2
Farmstead (Lead Mine)
Farmstead (Lead Mine)
(barb_lead_1)
Level 0
Village (Trench Mine)
Village (Trench Mine)
(barb_lead_2)
Level 1
Town (Shaft Mine)
Town (Shaft Mine)
(barb_lead_3)
Level 2
Pagus (Sluiced Mine)
Pagus (Sluiced Mine)
(barb_lead_4)
Level 3
Farmstead (Tannery)
Farmstead (Tannery)
(barb_leather_1)
Level 0
Village (Open Air Tannery)
Village (Open Air Tannery)
(barb_leather_2)
Level 1
Town (Leather Workshop)
Town (Leather Workshop)
(barb_leather_3)
Level 2
Pagus (Master Leather Workshop)
Pagus (Master Leather Workshop)
(barb_leather_4)
Level 3
Farmstead (Loggers)
Farmstead (Loggers)
(barb_lumber_1)
Level 0
Village (Logging Camp)
Village (Logging Camp)
(barb_lumber_2)
Level 1
Town (Timber Yard)
Town (Timber Yard)
(barb_lumber_3)
Level 2
Pagus (Timber Trader)
Pagus (Timber Trader)
(barb_lumber_4)
Level 3
Farmstead (Marble Pit)
Farmstead (Marble Pit)
(barb_marble_1)
Level 0
Village (Marble Quarry)
Village (Marble Quarry)
(barb_marble_2)
Level 1
Town (Marble Cutter)
Town (Marble Cutter)
(barb_marble_3)
Level 2
Pagus (Marble Architect)
Pagus (Marble Architect)
(barb_marble_4)
Level 3
Farmstead (Olive Grove)
Farmstead (Olive Grove)
(barb_olive_1)
Level 0
Village (Olive Press)
Village (Olive Press)
(barb_olive_2)
Level 1
Town (Mola Olieria)
Town (Mola Olieria)
(barb_olive_3)
Level 2
Pagus (Olive Oil Trader)
Pagus (Olive Oil Trader)
(barb_olive_4)
Level 3
Farmstead (Murex Snail Farm)
Farmstead (Murex Snail Farm)
(barb_purple_dye_1)
Level 0
Village (Snail Vats)
Village (Snail Vats)
(barb_purple_dye_2)
Level 1
Town (Dye Works)
Town (Dye Works)
(barb_purple_dye_3)
Level 2
Pagus (Master Dye Works)
Pagus (Master Dye Works)
(barb_purple_dye_4)
Level 3
Farmstead (Silk Trader)
Farmstead (Silk Trader)
(barb_silk_1)
Level 0
Village (Silk Caravan)
Village (Silk Caravan)
(barb_silk_2)
Level 1
Town (Silk Market)
Town (Silk Market)
(barb_silk_3)
Level 2
Pagus (Silk Road)
Pagus (Silk Road)
(barb_silk_4)
Level 3
Farmstead (Spice Depot)
Farmstead (Spice Depot)
(barb_spice_1)
Level 0
Village (Large Spice Depot)
Village (Large Spice Depot)
(barb_spice_2)
Level 1
Town (Spice Producer)
Town (Spice Producer)
(barb_spice_3)
Level 2
Pagus (Master Spice Producer)
Pagus (Master Spice Producer)
(barb_spice_4)
Level 3
Farmstead
Farmstead
(barb_town_1)
Level 0
Village
Village
(barb_town_2)
Level 1
Town
Town
(barb_town_3)
Level 2
Farm Pagus
Farm Pagus
(barb_town_farm_4)
Level 3
Tribal Pagus
Tribal Pagus
(barb_town_tribal_4)
Level 3
Farmstead (Vineyard)
Farmstead (Vineyard)
(barb_wine_1)
Level 0
Village (Large Vineyard)
Village (Large Vineyard)
(barb_wine_2)
Level 1
Town (Winemaker)
Town (Winemaker)
(barb_wine_3)
Level 2
Pagus (Master Winemaker)
Pagus (Master Winemaker)
(barb_wine_4)
Level 3