Hellenic Royal Guard
Only the very best may serve in the guards to protect the king.Elite pikemen, the various Hellenic royal guards were modelled on a combination of their hoplite forebears and the Alexandrian pike reforms. Trading the traditional spear and hoplon for the longer sarissa and smaller shields mounted on their wrists, they were undoubtedly better equipped and to a more uniform standard than their counterparts, probably being comparable to the lochagos, or file commanders, of other phalanx armies. Kept and maintained at the king’s expense, royal guards were both highly drilled and disciplined. This close association with the king extended to their dwelling place, such units being garrisoned in or near the king’s palace or sleeping in the palace courtyards. Inspired by the elite units of Alexander, such as the hypaspists and Silver Shields, the concept of elite foot guards may have originated with the squires and armour bearers of the Companion cavalry.
Unit Name Hellenic Royal Guard |
Main Unit Key Gre_Royal_Guard |
Land Unit Key Gre_Royal_Guard |
Naval Unit Key pel_transport |
Soldiers 160 |
Category Melee Infantry |
Class Pike Infantry |
Custom Battle Cost 1260 |
Recruitment Cost 1260 |
Upkeep Cost 200 |
Melee Attack 46 |
28 |
├ Melee Weapon rome_pike_elite |
├ Melee Damage Base 24 |
├ Melee Damage Ap 4 |
├ Armour Piercing No |
├ Bonus vs. Large 0 |
├ Bonus vs Elephants 0 |
└ Bonus vs Infantry 0 |
Charge Bonus 13 |
38 |
├ Base Defence 28 |
├ Shield pikemen |
└ Shield Defence 10 |
90 |
├ Armour bronze |
├ Armour Defence 60 |
└ Shield Armour 30 |
60 |
├ Man Entity rome_infantry_very_heavy_pike |
├ Man Health 40 |
└ Bonus Hit Points 20 |
Base Morale 70 |
Abilities
Hellenic Royal Guard- Pike Phalanx
The unit moves into a deep, close defensive formation.
Bonus vs cavalry, bracing
Limited speed
Attributes
- Disciplined
This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often. - Encourage
This unit provides a morale bonus to nearby allies. - Formation Attack
The unit will try to stay in formation when in melee. - Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Very good defensive unit
- Low damage but average armour penetration
- Average attack
- Good morale
- Very vulnerable when not in phalanx
Faction Availability | |
---|---|
Grand Campaign | |
Imperator Augustus |