Molossian Dogs
Vicious dogs do not tire easily, and never lose the scent of an enemy.Dogs have always been useful for guard, patrol and scout work. With skilled handlers they can also be used effectively on the battlefield. Attack dogs were specifically bred and trained to ignore the noise and chaos of combat. Taught to attack on command, they were starved a little to ensure aggression before being unleashed upon enemy formations as a savage wave. Faced with a pack of foaming, hungry dogs many men naturally broke or faltered, opening gaps in a battle line that could then be exploited by melee troops.
Unit Name Molossian Dogs |
Main Unit Key Gre_Molossian_Dogs |
Land Unit Key Gre_Molossian_Dogs |
Naval Unit Key pel_transport |
Soldiers 40 |
Category Melee Infantry |
Class Special |
Custom Battle Cost 575 |
Recruitment Cost 575 |
Upkeep Cost 110 |
Melee Attack 35 |
40 |
├ Melee Weapon rome_celtic_longsword |
├ Melee Damage Base 36 |
├ Melee Damage Ap 4 |
├ Armour Piercing No |
├ Bonus vs. Large 0 |
├ Bonus vs Elephants 0 |
└ Bonus vs Infantry 0 |
Charge Bonus 20 |
68 |
├ Base Defence 28 |
├ Shield caetra |
└ Shield Defence 40 |
15 |
├ Armour cloth |
├ Armour Defence 10 |
└ Shield Armour 5 |
45 |
├ Man Entity rome_infantry_light |
├ Man Health 40 |
└ Bonus Hit Points 5 |
Base Morale 35 |
Abilities
No Ability
Attributes
No Attribute
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Very good attack
- Strong against lightly armoured units
- Handlers weak in melee
Requires Buildings | |
---|---|
Lv. 0 |
Skirmisher Camp
(greek_military_light_3) Level 2
Mercenary Camp
(greek_military_light_4) Level 3 |
Faction Availability | |
---|---|
Grand Campaign |