Militia Hoplites
Any honest citizen can take up the shield and answer to the name of "hoplite".Hoplites date back to the wars between the Greek city-states in the 8th and 7th centuries BC. During the Greco-Persian Wars most hoplites wore a Corinthian-style bronze helm, and a cuirass of bronze or stiffened linen or canvas. They were armed with a short sword and an iron-tipped spear with a bronze counterbalance butt-spike. Hoplites were named, though, after the round hoplon shield they carried. The hoplon-and-spear combination required them to fight as a phalanx, a block of spearmen some eight ranks deep. When closed up, each man would find shelter behind the shield of his neighbour, creating a wall of bristling spear-points. While all hoplites were originally citizen-soldiers, full-time mercenaries took over and became the standard fighting unit of the Greek world. Later, under Phillip II of Macedon and Alexander the Great, the shield became smaller, while the spear developed into the five metre sarissa pike. Many armies adopted the phalanx of hoplites as a tactical unit because it was very successful in battle.
Unit Name Militia Hoplites |
Main Unit Key Gre_Militia_Hoplites |
Land Unit Key Gre_Militia_Hoplites |
Naval Unit Key pel_transport |
Soldiers 160 |
Category Melee Infantry |
Class Spear Infantry |
Custom Battle Cost 300 |
Recruitment Cost 300 |
Upkeep Cost 80 |
Melee Attack 21 |
26 |
├ Melee Weapon rome_hoplite_spear |
├ Melee Damage Base 20 |
├ Melee Damage Ap 6 |
├ Armour Piercing No |
├ Bonus vs. Large 15 |
├ Bonus vs Elephants 15 |
└ Bonus vs Infantry 0 |
Charge Bonus 15 |
45 |
├ Base Defence 30 |
├ Shield hoplite |
└ Shield Defence 15 |
55 |
├ Armour cloth |
├ Armour Defence 10 |
└ Shield Armour 45 |
50 |
├ Man Entity rome_infantry_hoplite |
├ Man Health 45 |
└ Bonus Hit Points 5 |
Base Morale 45 |
Abilities
Militia Hoplites- Hoplite Wall
The unit moves into close wall formation.
Bracing, melee defence, shield strength
Acceleration, speed
Attributes
- Formation Attack
The unit will try to stay in formation when in melee. - Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Average defensive unit
- Low damage but average armour penetration
- Weak attack
- Poor morale
Faction Availability | |
---|---|
Grand Campaign | |
Samnite Wars | |
Hannibal at the Gates | |
Imperator Augustus |