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Citizen Militia CarthageCarthage Spear Infantry

Citizen Militia

These citizens-at-arms will do their best, but they need stiffening alongside trained warriors.

Throughout the civilised world, levies formed the backbone of many armies. Called to service from among citizens or subjects, they followed a long tradition that began, in Greece at least, with hoplite warfare between the city-states. Equipped with spears, these levied phalanxes could present a formidable wall of spear points to other infantry and cavalry. What levies lacked in skill and discipline compared to professional soldiers and mercenaries, they made up for in numbers and the advantage their weaponry provided. These troops, especially the citizen-levy of the Greek city-states, were at first expected to provide their own arms and equipment. As time passed, the citizen army developed into a more formalised body in which arms and equipment were provided. Often, however, personal loyalty to a general or king replaced any sense of civic duty, although 'civic duty' might be grudging to say the least in men taken from their homes, families and livelihoods, and thrust into battle.

Citizen Militia

Unit Name

Citizen Militia

Main Unit Key

Car_Citizen_Militia

Land Unit Key

Car_Citizen_Militia

Naval Unit Key

pel_transport

Soldiers

160

Category

Melee Infantry

Class

Spear Infantry

Custom Battle Cost

280

Recruitment Cost

280

Upkeep Cost

80

Melee Attack

15

Weapon Damage

25

├ Melee Weapon

rome_spear

├ Melee Damage Base

20

├ Melee Damage Ap

5

├ Armour Piercing

No

├ Bonus vs. Large

20

├ Bonus vs Elephants

20

└ Bonus vs Infantry

0

Charge Bonus

15

Melee Defence

47

├ Base Defence

32

├ Shield

hoplite

└ Shield Defence

15

Armour

80

├ Armour

spolas

├ Armour Defence

35

└ Shield Armour

45

Health

45

├ Man Entity

rome_infantry_heavy

├ Man Health

40

└ Bonus Hit Points

5

Base Morale

45

Abilities

Citizen Militia
  • Hoplite Wall
    The unit moves into close wall formation.
    Bracing, melee defence, shield strength
    Acceleration, speed
  • Square
    The unit moves into a close square formation.
    Bracing, morale, melee defence
    Can't move

Attributes

  • Disciplined
    This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often.
  • Formation Attack
    The unit will try to stay in formation when in melee.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.
  • Resistant to Heat
    This unit tires less quickly in the desert.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Citizen Militia
  • Average defensive unit
  • Low damage but average armour penetration
  • Weak attack
  • Poor morale