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Eastern Ballista ArmeniaArmenia Field Artillery

Eastern Ballista

If a man can be seen, he can be hit. If hit, killed.

At close targets, a ballista could be aimed effectively but accuracy came at a cost in range; it could fire around 500 metres. The machine used two torsion springs with levers inserted into twisted ropes made from animal sinew, giving incredible power for its size. Firing either solid shot or bolts, it was equally effective against infantry or cavalry, but could also be deployed to destroy light fortifications during sieges. Originally developed by the Greeks around 400BC, and based on the oversized Oxybeles composite bow, ballistae were widely used by many cultures of the period, including the Romans. Later Roman versions included adjustable caps that enabled crews to quickly alter the tension of each sinew bundle to provide balance and therefore improve accuracy.

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Eastern Ballista

Unit Name

Eastern Ballista

Main Unit Key

Eas_Ballista

Land Unit Key

Eas_Ballista

Naval Unit Key

pel_transport

Soldiers

40

Category

Siege Engine

Class

Field Artillery

Custom Battle Cost

1560

Recruitment Cost

560

Upkeep Cost

110

Missile Damage

180

├ Engine

ballista_medium

├ Missile Weapon

rome_ballista_medium

├ Projectile

stone

├ Missile Damage

90

├ Missile Ap Damage

90

└ Base Reload Time

23

Accuracy

5

Range

420

Reload

4

Shots Per Minute

3

Ammunition

15

Melee Attack

9

Weapon Damage

24

├ Melee Weapon

rome_shortsword

├ Melee Damage Base

20

├ Melee Damage Ap

4

├ Armour Piercing

No

├ Bonus vs. Large

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

6

Melee Defence

14

├ Base Defence

14

├ Shield

none

└ Shield Defence

0

Armour

10

├ Armour

cloth

├ Armour Defence

10

└ Shield Armour

0

Health

45

├ Man Entity

rome_infantry_medium

├ Man Health

40

└ Bonus Hit Points

5

Base Morale

35

Abilities

No Ability

Attributes

  • Cannot Run
    This unit cannot run and will only move at walking pace.
  • Resistant to Heat
    This unit tires less quickly in the desert.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Eastern Ballista
  • Very accurate
  • Very long range
  • Average rate of fire
  • Lower damage than other artillery
  • Easily destroyed
Requires Buildings
Eastern Ballista Lv. 0 Quartermaster
Quartermaster
(east_military_siege_1)
Level 0
Quartermaster
Quartermaster
(east_military_siege_1)
Level 0
Craftsman Quarters
Craftsman Quarters
(east_military_siege_2)
Level 1
Craftsman Quarters
Craftsman Quarters
(east_military_siege_2)
Level 1
Siege Workshop
Siege Workshop
(east_military_siege_3)
Level 2