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Italian Noble Infantry Samnites (Hannibal at the Gates)Samnites (Hannibal at the Gates) Spear Infantry

Italian Noble Infantry

These spearmen, drawn from the sons of the nobility, will stand and fight to the last.

Before Rome controlled the whole of Italy it shared the peninsula with others, such as the Etruscans and Samnites. These various petty kingdoms, cities and tribes often fought each other, but also united against common external threats. It was as the Etruscans waned and Greek influence fell away that the Romans began steadily accumulating land and power. After three wars against the Samnites, Rome finally became the dominant power in Italy, and extracted pledges of loyalty and military aid from the 'Socii Latini', its Latin allies. There were further rebellions against Rome’s dominance, the most significant being the Allied War of 90-88BC, when many of the Socii turned on Rome. Clearly, this gave the Romans pause, as the peace settlement after was surprisingly generous: it gave the Socii the right of full Roman citizenship, giving them a stake in Rome's continued survival and effectively uniting the whole of Italy under their rule.

Italian Noble Infantry

Unit Name

Italian Noble Infantry

Main Unit Key

Ita_Noble_Infantry

Land Unit Key

Ita_Noble_Infantry

Naval Unit Key

pel_transport

Soldiers

160

Category

Melee Infantry

Class

Spear Infantry

Custom Battle Cost

1140

Recruitment Cost

1140

Upkeep Cost

200

Melee Attack

34

Weapon Damage

29

├ Melee Weapon

rome_spear_elite

├ Melee Damage Base

24

├ Melee Damage Ap

5

├ Armour Piercing

No

├ Bonus vs. Large

20

├ Bonus vs Elephants

20

└ Bonus vs Infantry

0

Charge Bonus

29

Melee Defence

60

├ Base Defence

35

├ Shield

thureos

└ Shield Defence

25

Armour

95

├ Armour

bronze

├ Armour Defence

60

└ Shield Armour

35

Health

65

├ Man Entity

rome_infantry_hoplite

├ Man Health

45

└ Bonus Hit Points

20

Base Morale

70

Abilities

No Ability

Attributes

  • Expert Charge Defence
    This unit’s melee attack and damage are increased against charging enemies.
  • Disciplined
    This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often.
  • Encourage
    This unit provides a morale bonus to nearby allies.
  • Formation Attack
    The unit will try to stay in formation when in melee.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Italian Noble Infantry
  • Very good defensive unit
  • Low damage but average armour penetration
  • Average attack
  • Good morale
Requires Buildings
Italian Noble Infantry Lv. 0 Cohort Barracks
Cohort Barracks
(rome_military_main_3)
Level 2
Legionary Barracks
Legionary Barracks
(rome_military_main_4)
Level 3
Garrison Buildings
Italian Noble Infantry x 1 Legionary Barracks
Legionary Barracks
(rome_military_main_4)
Level 3