Median Cavalry
From horseback, there is very little than can stop the javelins these riders hurl.The Median people were once the rulers of an expansive kingdom spanning central Persia to Asia Minor, seizing the opportunity to create a unified Median state after the collapse of the Neo-Assyrian Empire in 605BC. The Median Kingdom endured until 505BC when the Persian king Cyrus the Great conquered its lands and formed the Achaemenid Empire. Under the Achaemenids, the Median people were considered prestige citizens, with equal status to their Persian kin. They held power as government officials, generals and as 'satraps' or governors. In battle, the Medes were known for the extraordinary agility of their horsemen, which they used against the crumbling Assyrian Empire, outmatching their enemy's skilled cavalry with superior mounted archers.
Unit Name Median Cavalry |
Main Unit Key Pel_Median_Cavalry |
Land Unit Key Pel_Median_Cavalry |
Naval Unit Key pel_transport |
Soldiers 80 |
Category Cavalry |
Class Melee Cavalry |
Custom Battle Cost 760 |
Recruitment Cost 760 |
Upkeep Cost 140 |
32 |
├ Missile Weapon rome_javelin_precursor |
├ Projectile javelin_prec |
├ Missile Damage 20 |
├ Missile Ap Damage 12 |
└ Base Reload Time 15 |
Accuracy 5 |
Range 40 |
Reload 0 |
Shots Per Minute 4 |
Ammunition 2 |
Melee Attack 44 |
29 |
├ Melee Weapon rome_spear_cav_elite |
├ Melee Damage Base 24 |
├ Melee Damage Ap 5 |
├ Armour Piercing No |
├ Bonus vs. Large 15 |
├ Bonus vs Elephants 15 |
└ Bonus vs Infantry 0 |
Charge Bonus 27 |
24 |
├ Base Defence 24 |
├ Shield none |
└ Shield Defence 0 |
40 |
├ Armour scale |
├ Armour Defence 40 |
└ Shield Armour 0 |
90 |
├ Man Entity rome_infantry_very_heavy |
├ Man Health 45 |
├ Bonus Hit Points 15 |
├ Mount pel_persian_horse_h |
├ Mount Entity rome_horse_heavy_shock |
└ Mount Health 30 |
Base Morale 60 |
Abilities
No Ability
Attributes
- Disciplined
This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often. - Hide (forest)
This unit can hide in forests until enemy units get too close. - Resistant to Heat
This unit tires less quickly in the desert.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Good charge
- Low damage but average armour penetration
- Weak in prolonged melee
- Average morale
Requires Buildings | |
---|---|
Lv. 0 |
Infantry Quarters
(east_military_infantry_3) Level 2
Royal Barracks
(east_military_infantry_4) Level 3 |
Faction Availability | |
---|---|
Wrath of Sparta |