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HomeHome / Total War: Rome II / Viesul (Rise of the Republic) / Units / Etruscan Slingers
Etruscan Slingers Viesul (Rise of the Republic)Viesul (Rise of the Republic) Missile Infantry

Etruscan Slingers

Massed ranks of slingers are a simple way to keep disorganised, unruly barbarians at bay.

The Etruscans, like the other eminent Greek and Latin peoples, had a strong military tradition. Like most other ancient societies, the Etruscans conducted their campaigns during the summer months, when the climate and weather were favourable to do so. Mainly, they raided neighbouring settlements, defended themselves against conquest attempts, and combated piracy. Warfare was considered an effective economic benefit - successful military efforts yielded strategic resources, prestige goods, and slaves. Prisoners were highly valued, to be ransomed back to their families at a high price or sacrificed to honour fallen leaders, such as those made by Achilles for Patroclus. The tombs of wealthy Etruscans were filled with shields, spears, swords, crested helmets and bronze armour, indicating their status in life. In cases where their equipment was damaged, representative sculpture was buried instead. The robust spear points and wide blades found in Etruscan grave sites resemble early Roman weaponry, showing their extensive adoption of the Etruscans' ways of war.

Etruscan Slingers

Unit Name

Etruscan Slingers

Main Unit Key

inv_etr_slingers

Land Unit Key

inv_etr_slingers

Naval Unit Key

pel_transport

Soldiers

120

Category

Missile Infantry

Class

Missile Infantry

Custom Battle Cost

350

Recruitment Cost

350

Upkeep Cost

70

Missile Damage

20

├ Missile Weapon

rome_sling

├ Projectile

sling_stone

├ Missile Damage

16

├ Missile Ap Damage

4

└ Base Reload Time

10

Accuracy

5

Range

150

Reload

13

Shots Per Minute

7

Ammunition

25

Melee Attack

5

Weapon Damage

24

├ Melee Weapon

rome_shortsword

├ Melee Damage Base

20

├ Melee Damage Ap

4

├ Armour Piercing

No

├ Bonus vs. Large

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

3

Melee Defence

15

├ Base Defence

5

├ Shield

small_round

└ Shield Defence

10

Armour

15

├ Armour

cloth

├ Armour Defence

10

└ Shield Armour

5

Health

45

├ Man Entity

rome_infantry_light_fast

├ Man Health

40

└ Bonus Hit Points

5

Base Morale

20

Abilities

No Ability

Attributes

  • Resistant to Fatigue
    Fatigue has less of an effect on this unit.
  • Hide (scrub & forest)
    This unit can hide in scrub and forest until enemy units get too close.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Etruscan Slingers
  • Very long range
  • Average rate of fire
  • Low damage but average armour penetration
  • Very weak in melee
  • Very poor morale
Requires Buildings
Etruscan Slingers Lv. 0 Small Spura
Small Spura
(inv_new_etr_main_city_1)
Level 0
Spura
Spura
(inv_new_etr_main_city_2)
Level 1
Fortified Spura
Fortified Spura
(inv_new_etr_main_city_3)
Level 2
Large Spura
Large Spura
(inv_new_etr_main_city_4)
Level 3
Sacred Spura
Sacred Spura
(inv_new_etr_main_city_5)
Level 4
Divine Spura
Divine Spura
(inv_new_etr_main_city_6)
Level 5
Methlum
Methlum
(inv_new_etr_minor_town_1)
Level 0
Garrison Buildings
Etruscan Slingers x 2 Small Spura
Small Spura
(inv_new_etr_main_city_1)
Level 0
Etruscan Slingers x 4 Methlum
Methlum
(inv_new_etr_minor_town_1)
Level 0