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HomeHome / Total War: Rome II / Tarchuna (Rise of the Republic) / Units / Missile Ship
Tarchuna (Rise of the Republic) Tarchuna (Rise of the Republic) Units

Missile Ship

Enemy ships can be showered with their projectiles, but they must steer clear of enemy melee ships.

Missile Ship
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
100 Pursuit Trihemiolia - Carthaginian Javelinmen
Light Ship / Missile Ship / (inv_car_specialport_greek_two_halfer_car_specialportthaginian_javelin)
Pursuit Trihemiolia - Carthaginian Javelinmen
Fast, relatively powerful pursuit ships, well able to hunt down pirates and other seagoing scum.

Javelin-armed skirmishers harry an enemy before the main battle is joined.

100 600 600 120 585 7 32 80 7 7 8 24 3 27 40 45 25
2
140 Missile Penteres - Etruscan Archers
Medium Ship / Missile Ship / (inv_etr_gre_five_etruscan_archers)
Missile Penteres - Etruscan Archers
Archers can shoot down upon many enemies from the deck, doing terrible work in the process.

Good archers will prove their worth many times over, even in a single battle.

140 600 600 120 1020 5 35 125 6 15 10 24 4 30 10 50 30
3
80 Missile Trieres - Etruscan Archers
Medium Ship / Missile Ship / (inv_etr_three_assault_greek_etruscan_archers)
Missile Trieres - Etruscan Archers
A large contingent of archers can make short work of enemy crews.

Good archers will prove their worth many times over, even in a single battle.

80 520 520 104 693 6 35 125 6 15 10 24 4 30 10 50 30
4
100 Pursuit Trihemiolia - Etruscan Slingers
Light Ship / Missile Ship / (inv_etr_two_halfer_etruscan_slingers)
Pursuit Trihemiolia - Etruscan Slingers
Fast, relatively powerful pursuit ships, well able to hunt down pirates and other seagoing scum.

Massed ranks of slingers are a simple way to keep disorganised, unruly barbarians at bay.

100 330 330 66 585 7 20 150 7 25 5 24 3 15 15 45 20