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HomeHome / Total War: Rome II / Tarchuna (Rise of the Republic) / Custom Battle Units / Missile Infantry (Custom Battle Units)
Tarchuna (Rise of the Republic) Tarchuna (Rise of the Republic) Units

Missile Infantry (Custom Battle Units)

Long range units who provide support for melee units, but are themselves very weak in close combat.

Missile Infantry
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
120 Etruscan Archers
Missile Infantry / Missile Infantry / (inv_etr_archers)
Etruscan Archers
Good archers will prove their worth many times over, even in a single battle.
120 450 450 90 35 125 6 15 10 24 4 30 10 50 30
2
120 Etruscan Skirmishers
Missile Infantry / Missile Infantry / (inv_etr_skirmishers)
Etruscan Skirmishers
Lightly armoured but agile, a short time to hurl a javelin is all these men require.
120 300 300 60 29 80 7 7 5 24 3 20 15 50 15
3
120 Etruscan Slingers
Missile Infantry / Missile Infantry / (inv_etr_slingers)
Etruscan Slingers
Massed ranks of slingers are a simple way to keep disorganised, unruly barbarians at bay.
120 350 350 70 20 150 7 25 5 24 3 15 15 45 20
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