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HomeHome / Total War: Rome II / Syracuse (Rise of the Republic) / Custom Battle Units / Missile Infantry (Custom Battle Units)
Syracuse (Rise of the Republic) Syracuse (Rise of the Republic) Units

Missile Infantry (Custom Battle Units)

Long range units who provide support for melee units, but are themselves very weak in close combat.

Missile Infantry
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
120 Sicilian Peltasts
Missile Infantry / Missile Infantry / (inv_gre_sicillian_skirmishers)
Sicilian Peltasts
Not fighting every day leaves time for the javelineer to hone their skills to perfection.
120 550 550 110 32 80 7 7 35 24 5 55 65 55 50
2
120 Greek Slingers
Missile Infantry / Missile Infantry / (inv_gre_slingers)
Greek Slingers
Witty slingers often scratch "OUCH!" onto their shot.
120 280 280 55 20 150 7 25 5 24 3 5 10 45 20
3
120 Toxotes
Missile Infantry / Missile Infantry / (inv_gre_toxotes)
Toxotes
Archers are ideal for goading the enemy into foolish action.
120 450 450 90 35 125 6 15 8 24 3 12 10 60 50
4
120 Mercenary Cretan Archers
Missile Infantry / Missile Infantry / (inv_mercenary_cretan_archers)
Mercenary Cretan Archers
Give a Cretan a bow, and he is worth his weight in silver.
120 600 600 450 40 150 7 15 12 24 6 14 10 55 55
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