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HomeHome / Total War: Rome II / Senones (Rise of the Republic) / Units / Missile Cavalry
Senones (Rise of the Republic) Senones (Rise of the Republic) Units

Missile Cavalry

Fast moving and with a long range, missile cavalry are great at harassing their enemies, but weak if pinned down in melee.

Missile Cavalry
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
80 African Cavalry
Cavalry / Missile Cavalry / (inv_local_african_cavalry)
African Cavalry
Almost born in the saddle, these mounted skirmishers are a fast-moving threat.
80 1000 1000 200 41 80 8 7 18 24 10 39 15 75 55
2
80 Native Veneti Raiders
Cavalry / Missile Cavalry / (inv_local_veneti_raiders)
Native Veneti Raiders
Hit-and-run tactics work best when your steed is the fastest on the field.
80 650 650 130 29 80 7 7 10 38 10 45 40 90 20
3
80 Gallic Horse Skirmishers
Cavalry / Missile Cavalry / (inv_sen_gallic_horse_skirmishers)
Gallic Horse Skirmishers
The capable mounted skirmishers are a useful force for keeping an enemy at bay.
80 650 650 130 29 80 6 7 10 38 5 25 40 65 25