menu
HomeHome / Total War: Rome II / Rome (Rise of the Republic) / Units / Assault Tetreres - Triarii
Assault Tetreres - Triarii Rome (Rise of the Republic)Rome (Rise of the Republic) Melee Ship

Assault Tetreres - Triarii

Ramming attacks from these ships inflict terrible damage.

Wealth, experience and age make these battle-hardened veterans a fearsome force.

There is a good deal of debate as to how large ancient warships worked; the principles are understood, but the details are not always so clear. A Roman 'quadreme' or Greek 'tetreres' would seem to have four rows of oars if the name is translated literally. However, it is unclear how four sets of oars each with one rower apiece could be used without them getting in a terrible tangle even with a magnificently trained crew, or how the top set of rowers would be able to handle the extremely long oars pitched at a steep angle and still produce any power. The chances are that the term 'oar' had become synonymous with 'rower' and that the lowest bank had more than one man per oar. The other option was to go back to a double row of oars, with two men apiece. Two banks of oars would also have made for a cheaper construction task for each ship. Either way, the result was a ship that could rival the lighter trireme in speed, yet had more deck space for a large fighting contingent or artillery pieces.

(Triarii)
The wealthiest - which tended to mean oldest, richest, and most experienced - Roman citizen soldiers were the 'triarii'. As befitted their status, they were always kept in reserve until absolutely necessary, with the phrase 'going to the triarii' coming to mean any situation where a last resort was required to turn it around. As the wealthiest Roman soldiers of the age, triarii were well equipped with spears, breastplates and large shields, just like the heavy Greek hoplites from which they evolved. As the heaviest infantry in the early Roman army, they were positioned at the back of very large phalanx formations (and later simpler battle lines), the idea being that should a crisis unfold, the weight and combined experience of the triarii could - and frequently did - turn the situation around and lead to a decisive Roman victory.

Assault Tetreres - Triarii

Unit Name

Assault Tetreres - Triarii

Main Unit Key

inv_rom_medium_assault_raider_triarii

Land Unit Key

inv_rom_triarii

Naval Unit Key

greek_four

Soldiers

120

Category

Medium Ship

Class

Melee Ship

Custom Battle Cost

1100

Recruitment Cost

1100

Upkeep Cost

220

Missile Damage

30

├ Missile Weapon

rome_pilum_heavy

├ Projectile

pilum_heavy

├ Missile Damage

20

├ Missile Ap Damage

10

└ Base Reload Time

15

Accuracy

5

Range

40

Reload

0

Shots Per Minute

4

Ammunition

2

Ship Health

825

└ Ship

greek_four

Ship Speed

6

Melee Attack

60

Weapon Damage

29

├ Melee Weapon

rome_spear_elite

├ Melee Damage Base

24

├ Melee Damage Ap

5

├ Armour Piercing

No

├ Bonus vs. Large

20

├ Bonus vs Elephants

20

└ Bonus vs Infantry

0

Charge Bonus

25

Melee Defence

80

├ Base Defence

50

├ Shield

scutum

└ Shield Defence

30

Armour

95

├ Armour

bronze

├ Armour Defence

60

└ Shield Armour

35

Health

60

├ Man Entity

rome_infantry_heavy

├ Man Health

40

└ Bonus Hit Points

20

Base Morale

70

Abilities

Assault Tetreres
  • Row Hard 20
    Increases speed for 20 strokes.
    Ship speed
Triarii
  • Square
    The unit moves into a close square formation.
    Bracing, morale, melee defence
    Can't move

Attributes

  • Expert Charge Defence
    This unit’s melee attack and damage are increased against charging enemies.
  • Disciplined
    This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often.
  • Encourage
    This unit provides a morale bonus to nearby allies.
  • Formation Attack
    The unit will try to stay in formation when in melee.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

Assault Tetreres
  • Average hull strength
  • Medium crew
  • Average speed
  • Average ramming
  • Average boarding
Triarii
  • Very good defensive unit
  • Low damage but average armour penetration
  • Average attack
  • Good morale
Recuitment Requirement
Required Technology The Reforms of Camillus Cost 300 Upgrade From Assault Tetreres - Veteran Centuriae
Requires Buildings
Assault Tetreres - Triarii Lv. 0 Military Port
Military Port
(inv_rom_port_military_4)
Level 3
Faction Availability
Rise of the Republic