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HomeHome / Total War: Rome II / Rome (Rise of the Republic) / Units / Italian Horse Skirmishers
Italian Horse Skirmishers Rome (Rise of the Republic)Rome (Rise of the Republic) Missile Cavalry

Italian Horse Skirmishers

These horsemen are useful, swift-moving skirmishers, well able to harass an enemy.

Before Rome's ascension and eventual conquest of Italy, it shared the peninsula with others, such as the Etruscans and Samnites. These various petty kingdoms, cities and tribes often fought each other, but also united against common external threats. It was as the Etruscans waned and Greek influence fell away that the Romans began steadily accumulating land and power. Their conquest of the Apennine Peninsula was possible due to the levied troops of every tribe absorbed into the early Roman Republic. Conflict was common in Italy - most tribes went to war during the summer months, to raid neighbouring settlements for riches and resources. Rome made the most of these warlike tribesmen, drawing soldiers from their ranks in exchange for citizenship and social status within the growing Republic. The earliest example of Rome's alliances with neighbouring states was the Foedus Cassianum, with the surrounding Latin city-states shortly after the overthrow of the Roman monarchy in 510BC. The terms were simple and effective: mutual defence for both parties, based on equal contribution to an annual military levy under Roman command.

Italian Horse Skirmishers

Unit Name

Italian Horse Skirmishers

Main Unit Key

inv_ita_horse_skirmishers

Land Unit Key

inv_ita_horse_skirmishers

Naval Unit Key

pel_transport

Soldiers

80

Category

Cavalry

Class

Missile Cavalry

Custom Battle Cost

650

Recruitment Cost

650

Upkeep Cost

130

Missile Damage

32

├ Missile Weapon

rome_javelin

├ Projectile

javelin_normal

├ Missile Damage

20

├ Missile Ap Damage

12

└ Base Reload Time

10

Accuracy

5

Range

80

Reload

18

Shots Per Minute

7

Ammunition

7

Melee Attack

9

Weapon Damage

38

├ Melee Weapon

rome_generic_sword_cav

├ Melee Damage Base

34

├ Melee Damage Ap

4

├ Armour Piercing

No

├ Bonus vs. Large

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

5

Melee Defence

50

├ Base Defence

10

├ Shield

caetra_cavalry

└ Shield Defence

40

Armour

30

├ Armour

chest

├ Armour Defence

25

└ Shield Armour

5

Health

70

├ Man Entity

rome_infantry_light

├ Man Health

40

├ Bonus Hit Points

5

├ Mount

rome_horse_sword_shield_l

├ Mount Entity

rome_horse_light

└ Mount Health

25

Base Morale

30

Abilities

No Ability

Attributes

  • Hide (scrub & forest)
    This unit can hide in scrub and forest until enemy units get too close.
  • Fire Whilst Moving
    This unit can fire when mounted and moving.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Italian Horse Skirmishers
  • Short range
  • Fast rate of fire
  • Fast moving
  • Very good damage and armour penetration
  • Large shield
  • Very weak in melee
  • Poor morale
Requires Buildings
Italian Horse Skirmishers Lv. 0 Castrum
Castrum
(inv_rom_military_recruitment_3)
Level 2
Barracks
Barracks
(inv_rom_military_recruitment_4)
Level 3
Garrison Buildings
Italian Horse Skirmishers x 2 Village (Horse Trainers)
Village (Horse Trainers)
(inv_rom_horse_1)
Level 0
Italian Horse Skirmishers x 1 Farming Colonia
Farming Colonia
(inv_rom_minor_town_farm_3)
Level 2