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Italian Cavalry Paeligni (Rise of the Republic)Paeligni (Rise of the Republic) Melee Cavalry

Italian Cavalry

These cavalry will do good work at close-quarters if handled correctly.

Before Rome's ascension and eventual conquest of Italy, it shared the peninsula with others, such as the Etruscans and Samnites. These various petty kingdoms, cities and tribes often fought each other, but also united against common external threats. It was as the Etruscans waned and Greek influence fell away that the Romans began steadily accumulating land and power. Their conquest of the Apennine Peninsula was possible due to the levied troops of every tribe absorbed into the early Roman Republic. Conflict was common in Italy - most tribes went to war during the summer months, to raid neighbouring settlements for riches and resources. Rome made the most of these warlike tribesmen, drawing soldiers from their ranks in exchange for citizenship and social status within the growing Republic. The earliest example of Rome's alliances with neighbouring states was the Foedus Cassianum, with the surrounding Latin city-states shortly after the overthrow of the Roman monarchy in 510BC. The terms were simple and effective: mutual defence for both parties, based on equal contribution to an annual military levy under Roman command.

Italian Cavalry

Unit Name

Italian Cavalry

Main Unit Key

inv_etr_italian_cavalry

Land Unit Key

inv_ita_italian_cavalry

Naval Unit Key

pel_transport

Soldiers

80

Category

Cavalry

Class

Melee Cavalry

Custom Battle Cost

550

Recruitment Cost

550

Upkeep Cost

110

Melee Attack

25

Weapon Damage

25

├ Melee Weapon

rome_spear_cav

├ Melee Damage Base

20

├ Melee Damage Ap

5

├ Armour Piercing

No

├ Bonus vs. Large

15

├ Bonus vs Elephants

15

└ Bonus vs Infantry

0

Charge Bonus

30

Melee Defence

20

├ Base Defence

20

├ Shield

none

└ Shield Defence

0

Armour

10

├ Armour

cloth

├ Armour Defence

10

└ Shield Armour

0

Health

70

├ Man Entity

rome_infantry_light

├ Man Health

40

├ Bonus Hit Points

10

├ Mount

rome_hellenic_horse_lance_l

├ Mount Entity

rome_horse_light_shock

└ Mount Health

20

Base Morale

45

Abilities

No Ability

Attributes

  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Italian Cavalry
  • Average attack
  • Weak defence
  • Low damage but average armour penetration
  • Poor morale
Requires Buildings
Italian Cavalry Lv. 0 Proving Grounds
Proving Grounds
(inv_ita_military_3)
Level 2
Hall of Champions
Hall of Champions
(inv_ita_military_4)
Level 3
Garrison Buildings
Italian Cavalry x 2 Farm Pagus
Farm Pagus
(inv_ita_minor_town_farm_4)
Level 3
Town (Horse Breeders)
Town (Horse Breeders)
(inv_rom_horse_2)
Level 1
Colonia (Master Horse Breeders)
Colonia (Master Horse Breeders)
(inv_rom_horse_3)
Level 2