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HomeHome / Total War: Rome II / Insubres (Rise of the Republic) / Custom Battle Units / Missile Infantry (Custom Battle Units)
Insubres (Rise of the Republic) Insubres (Rise of the Republic) Units

Missile Infantry (Custom Battle Units)

Long range units who provide support for melee units, but are themselves very weak in close combat.

Missile Infantry
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
120 Highland Hunters
Missile Infantry / Missile Infantry / (inv_ins_highland_hunters)
Highland Hunters
The skills of the hunt - hiding and a sudden strike - are the skills of a warrior.
120 600 600 120 35 150 7 15 17 34 5 15 30 45 40
2
120 Gallic Hunters
Missile Infantry / Missile Infantry / (inv_sen_gallic_hunters)
Gallic Hunters
The hunting of other men often carries the greatest of rewards.
120 450 450 90 35 125 6 15 10 24 5 10 10 45 20
3
120 Gallic Skirmishers
Missile Infantry / Missile Infantry / (inv_sen_gallic_skirmishers)
Gallic Skirmishers
Skirmishing is not the most prestigious role in battle, but remains necessary.
120 370 370 74 29 80 7 7 10 24 5 25 40 50 20
4
120 Tribeless Slingers
Missile Infantry / Missile Infantry / (inv_sen_tribeless_slingers)
Tribeless Slingers
The stone does not care for which tribes it flies.
120 260 260 52 20 150 7 25 5 24 3 15 15 45 25
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