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HomeHome / Total War: Rome II / Bituriges (Caesar in Gaul) / Units / Light Horse
Light Horse Bituriges (Caesar in Gaul)Bituriges (Caesar in Gaul) Melee Cavalry

Light Horse

The capable mounted skirmishers are a useful force for keeping an enemy at bay.

The Celts held horses in high regard; they were prestige possessions, and revered for their strength and vitality. As a result Celtic cavalry, like that of many armies, was the preserve of the wealthy nobility. Developments in saddle technology gave horsemen a firm seat without the need for stirrups: four pommels held the rider's thighs and this, in turn, allowed greater movement when using a sword or spear. With this improvement, cavalry tactics emerged and two-man chariots declined; they were no longer the only fast-moving strike force. Some cavalrymen carried long swords and, in the same fashion as traditional chariot riders, were given to dismounting and fighting on foot. Celtic horsemen became a much sought-after mercenary force and, over the centuries, served in the Carthaginian, Egyptian and Roman armies.

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Light Horse

Unit Name

Light Horse

Main Unit Key

Cel_Light_Horse

Land Unit Key

Cel_Light_Horse

Naval Unit Key

barbarian_transport_small

Soldiers

80

Category

Cavalry

Class

Melee Cavalry

Custom Battle Cost

450

Recruitment Cost

450

Upkeep Cost

110

Missile Damage

32

├ Missile Weapon

rome_javelin_precursor

├ Projectile

javelin_prec

├ Missile Damage

20

├ Missile Ap Damage

12

└ Base Reload Time

15

Accuracy

5

Range

40

Reload

0

Shots Per Minute

4

Ammunition

2

Melee Attack

42

Weapon Damage

27

├ Melee Weapon

rome_celtic_spear_cav

├ Melee Damage Base

20

├ Melee Damage Ap

7

├ Armour Piercing

No

├ Bonus vs. Large

10

├ Bonus vs Elephants

10

└ Bonus vs Infantry

0

Charge Bonus

39

Melee Defence

56

├ Base Defence

16

├ Shield

caetra_cavalry

└ Shield Defence

40

Armour

15

├ Armour

cloth

├ Armour Defence

10

└ Shield Armour

5

Health

75

├ Man Entity

rome_infantry_light

├ Man Health

40

├ Bonus Hit Points

10

├ Mount

rome_celtic_horse_spear_shield_l

├ Mount Entity

rome_horse_light

└ Mount Health

25

Base Morale

45

Abilities

Light Horse
  • Wedge
    The unit moves into a wedge-shaped attack formation.
    Charge bonus, melee attack
    Acceleration, melee defence
  • Frenzied Charge
    Increases the effectiveness of the unit's charge for an extended period. The unit will suffer a large fatigue penalty after the charge is over.
    Charge speed, charge damage, acceleration
    Melee defence, fatigue

Attributes

  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

Light Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Light Horse
  • Average attack
  • Weak defence
  • Low damage but average armour penetration
  • Poor morale
Requires Buildings
Light Horse Lv. 0 Horse Pens
Horse Pens
(barb_agriculture_horse_2)
Level 1
Stables
Stables
(barb_agriculture_horse_3)
Level 2
Horse Ranch
Horse Ranch
(barb_agriculture_horse_4)
Level 3
Garrison Buildings
Light Horse x 2 Horse Pens
Horse Pens
(barb_agriculture_horse_2)
Level 1
Faction Availability
Grand Campaign
Samnite Wars
Caesar in Gaul
Hannibal at the Gates
Imperator Augustus