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HomeHome / Total War: Rome II / Ma'in (Imperator Augustus) / Units / Skirmisher Cavalry
Skirmisher Cavalry Ma'in (Imperator Augustus)Ma'in (Imperator Augustus) Missile Cavalry

Skirmisher Cavalry

Skirmishers who can ride out of danger are always useful.

Drawn from a vast area and numerous tribes, the warriors of sub-Saharan Africa were unsurprisingly diverse in appearance and culture. They all possessed long and rich warrior traditions, such as the Numidians, the Nubians and their descendants who ruled Kush, and Aksum. Despite tribal differences, weapons and equipment differed only in detail: spears, javelins, bows and short swords were favoured. Relatively little armour was worn, but some tribes did employ wicker, wood or hide shields. Adornments and decorations varied greatly and some groups sported war paint. Aethiopians in Persian service were known for painting themselves chalk white on one side and vermillion on the other, and using spears and bows of palmwood. Fighting as allies and mercenaries for Carthage, Persia, and the eastern Successors, tribesmen could be found throughout Africa and Asia Minor.

Skirmisher Cavalry

Unit Name

Skirmisher Cavalry

Main Unit Key

Afr_Skirm_Cav

Land Unit Key

Afr_Skirm_Cav

Naval Unit Key

pel_transport

Soldiers

80

Category

Cavalry

Class

Missile Cavalry

Custom Battle Cost

380

Recruitment Cost

380

Upkeep Cost

80

Missile Damage

32

├ Missile Weapon

rome_javelin

├ Projectile

javelin_normal

├ Missile Damage

20

├ Missile Ap Damage

12

└ Base Reload Time

10

Accuracy

5

Range

80

Reload

18

Shots Per Minute

7

Ammunition

7

Melee Attack

9

Weapon Damage

24

├ Melee Weapon

rome_shortsword

├ Melee Damage Base

20

├ Melee Damage Ap

4

├ Armour Piercing

No

├ Bonus vs. Large

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

4

Melee Defence

38

├ Base Defence

13

├ Shield

pelta_cavalry

└ Shield Defence

25

Armour

15

├ Armour

cloth

├ Armour Defence

10

└ Shield Armour

5

Health

70

├ Man Entity

rome_infantry_light

├ Man Health

40

├ Bonus Hit Points

5

├ Mount

rome_hellenic_horse_sword_shield_l

├ Mount Entity

rome_horse_light

└ Mount Health

25

Base Morale

35

Abilities

No Ability

Attributes

  • Resistant to Fatigue
    Fatigue has less of an effect on this unit.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.
  • Fire Whilst Moving
    This unit can fire when mounted and moving.
  • Parthian Shot
    This unit can fire all around and not just in-front of itself.
  • Resistant to Heat
    This unit tires less quickly in the desert.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Skirmisher Cavalry
  • Short range
  • Fast rate of fire
  • Fast moving
  • Very good damage and armour penetration
  • Large shield
  • Very weak in melee
  • Poor morale
Requires Buildings
Skirmisher Cavalry Lv. 0 Light Horse Studs
Light Horse Studs
(east_military_stables_light_2)
Level 1
Cavalry Stables
Cavalry Stables
(east_military_stables_light_3)
Level 2
Arabaya Stables
Arabaya Stables
(east_military_stables_light_4)
Level 3
Garrison Buildings
Skirmisher Cavalry x 2 Heavy Horse Studs
Heavy Horse Studs
(east_military_stables_heavy_2)
Level 1
Royal Stables
Royal Stables
(east_military_stables_heavy_3)
Level 2
Nisean Stables
Nisean Stables
(east_military_stables_heavy_4)
Level 3