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Ambushers Corieltauvi (Imperator Augustus)Corieltauvi (Imperator Augustus) Melee Infantry

Ambushers

The unexpected, armed with javelins and swords, is never welcome.

The longsword was a weapon of high worth and status within the Celtic community. A warrior had to prove himself in battle many times before he was permitted to wield one. The two-handed longsword was first developed during the 8th century BC, but fell from favour before re-emerging around 450BC. It is possible that Celtic ironwork was significantly behind that of the Romans, as apparently their longswords bent very easily and had to be straightened against the ground. On the other hand, since Celtic ironworking was several centuries old, some believe that Roman accounts of this practice mistook this practise, and it was actually a ritual to 'decommission' defeated, dishonoured or damaged weapons.

Ambushers Ambushers Ambushers Ambushers Ambushers Ambushers
Ambushers

Unit Name

Ambushers

Main Unit Key

Bri_Ambushers

Land Unit Key

Bri_Ambushers

Naval Unit Key

barbarian_transport

Soldiers

160

Category

Missile Infantry

Class

Melee Infantry

Custom Battle Cost

670

Recruitment Cost

670

Upkeep Cost

140

Missile Damage

29

├ Missile Weapon

rome_javelin_light_nonprecursor

├ Projectile

javelin_light

├ Missile Damage

20

├ Missile Ap Damage

9

└ Base Reload Time

10

Accuracy

5

Range

80

Reload

0

Shots Per Minute

6

Ammunition

5

Melee Attack

32

Weapon Damage

25

├ Melee Weapon

rome_celtic_longsword_bonus_infantry

├ Melee Damage Base

20

├ Melee Damage Ap

5

├ Armour Piercing

No

├ Bonus vs. Large

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

15

Charge Bonus

32

Melee Defence

65

├ Base Defence

30

├ Shield

celtic_shock

└ Shield Defence

35

Armour

10

├ Armour

none

├ Armour Defence

0

└ Shield Armour

10

Health

55

├ Man Entity

rome_infantry_light_fast_barb

├ Man Health

45

└ Bonus Hit Points

10

Base Morale

50

Abilities

No Ability

Attributes

  • Guerrilla Deployment
    This unit can deploy outside of the deployment zone.
  • Resistant to Cold
    This unit tires less quickly in snow.
  • Stalk
    This unit can move hidden in any terrain.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Ambushers
  • Good attack
  • Average defence
  • Average damage but low armour penetration
  • Normal morale
Requires Buildings
Ambushers Lv. 0 Slave Market
Slave Market
(barb_commons_slave_3)
Level 2