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Missile Trireme - Auxiliary Archers Rome (Empire Divided)Rome (Empire Divided) Missile Ship

Missile Trireme - Auxiliary Archers

A large contingent of archers can make short work of enemy crews.

The step from hunting to archery is not a difficult one.

Of all the warships found in the ancient world, it is the trireme, or trieres, that remains the most famous and recognisable. Nearly all Hollywood 'sword and sandal' movies will include a trireme somewhere. The vessel was entirely designed for war. Its name came from the three rows of oars carried on each side, stacked above each other in staggered columns to give the rowers some room to work. The top row of oars pivoted on a rowlock, or oarlock, mounted on an outrigger projecting from the hull. This allowed the top oars to pitch down at a sharper angle to reach the sea without getting tangled in the lower ones. The trireme was a greyhound of a ship, capable of high-speed dashes with a well-trained crew and, contrary to popular belief, not all rowers were slaves. Aboard Greek vessels they were citizens, and were given respect, not the lash. They were also largely fair-weather ships, and unsuited to rough seas such as the Atlantic; the lowest level of oars were, at most, less than half a metre above the waterline. That, however, did not stop the trireme being a superb weapon against other ships: a high-speed ramming attack could rip a hole in the side of almost any target. The type was also large enough to be used in other ways, which lead to it carrying archers and assorted light artillery pieces.

(Auxiliary Archers)
The auxilia incorporated all standing non-citizen military units of the Imperial Roman army during the Principate era, containing roughly the same numbers of infantry as the Legions as well as more specialised troops, such as light cavalry and archers. Auxiliary regiments were stationed in the lands where they were originally recruited in order to boost the process of Romanisation and for security. In the mid to late 3rd century AD Roman armies suffered a deadly combination of military disasters and plague. The recruitment deficiency caused by this crisis led to the conscription of barbarians as auxiliaries to a much greater extent than before. As the auxiliary warriors were not civilised Romans, they were paid one third the pay of a citizen legionary.

Missile Trireme - Auxiliary Archers

Unit Name

Missile Trireme - Auxiliary Archers

Main Unit Key

3c_Rom_Missile_Trireme

Land Unit Key

3c_Aux_Archers

Naval Unit Key

3c_roman_three

Soldiers

80

Category

Medium Ship

Class

Missile Ship

Custom Battle Cost

430

Recruitment Cost

430

Upkeep Cost

85

Missile Damage

35

├ Missile Weapon

rome_bow

├ Projectile

arrow_normal

├ Missile Damage

31

├ Missile Ap Damage

4

└ Base Reload Time

12

Accuracy

5

Range

125

Reload

13

Shots Per Minute

6

Ammunition

15

Ship Health

693

└ Ship

roman_three

Ship Speed

6

Melee Attack

8

Weapon Damage

24

├ Melee Weapon

rome_shortsword

├ Melee Damage Base

20

├ Melee Damage Ap

4

├ Armour Piercing

No

├ Bonus vs. Large

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

3

Melee Defence

12

├ Base Defence

12

├ Shield

none

└ Shield Defence

0

Armour

10

├ Armour

cloth

├ Armour Defence

10

└ Shield Armour

0

Health

45

├ Man Entity

rome_infantry_very_light

├ Man Health

40

└ Bonus Hit Points

5

Base Morale

25

Abilities

Missile Trireme
  • Row Hard 10
    Increases speed for 10 strokes.
    Ship speed

Attributes

  • Resistant to Fatigue
    Fatigue has less of an effect on this unit.
  • Hide (scrub & forest)
    This unit can hide in scrub and forest until enemy units get too close.

Strengths & Weaknesses

Missile Trireme
  • Poor hull strength
  • Light crew
  • Fast speed
  • Weak ramming
  • Poor boarding
  • Average missile combat
Auxiliary Archers
  • Long range
  • Average rate of fire
  • Good damage but low armour penetration
  • Very weak in melee
  • Very poor morale
Requires Buildings
Missile Trireme - Auxiliary Archers Lv. 0 Military Wharf
Military Wharf
(3c_rome_port_military_2)
Level 1
Drydock
Drydock
(3c_rome_port_military_3)
Level 2
Portus Classis
Portus Classis
(3c_rome_port_military_4)
Level 3