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HomeHome / Total War: Rome II / Nabataea (Empire Divided) / Units / Missile Trieres - Arabian Slingers
Missile Trieres - Arabian Slingers Nabataea (Empire Divided)Nabataea (Empire Divided) Missile Ship

Missile Trieres - Arabian Slingers

A large contingent of archers can make short work of enemy crews.

A single stone could spell doom for the strongest of warriors.

Of all the warships found in the ancient world, it is the trireme, or trieres, that remains the most famous and recognisable. Nearly all Hollywood 'sword and sandal' movies will include a trireme somewhere. The vessel was entirely designed for war. Its name came from the three rows of oars carried on each side, stacked above each other in staggered columns to give the rowers some room to work. The top row of oars pivoted on a rowlock, or oarlock, mounted on an outrigger projecting from the hull. This allowed the top oars to pitch down at a sharper angle to reach the sea without getting tangled in the lower ones. The trireme was a greyhound of a ship, capable of high-speed dashes with a well-trained crew and, contrary to popular belief, not all rowers were slaves. Aboard Greek vessels they were citizens, and were given respect, not the lash. They were also largely fair-weather ships, and unsuited to rough seas such as the Atlantic; the lowest level of oars were, at most, less than half a metre above the waterline. That, however, did not stop the trireme being a superb weapon against other ships: a high-speed ramming attack could rip a hole in the side of almost any target. The type was also large enough to be used in other ways, which lead to it carrying archers and assorted light artillery pieces.

(Arabian Slingers)
The Arabian Peninsula was not a state, but a land occupied by inter-related tribes and powerful families. The nomadic Bedouin raised sheep and traded goods across the desert, while farmers were settled around the oases. The camel helped the nomadic tribes to grow in power, and the variety among the tribes produced many different fighting styles, but infantry nevertheless remained important in Arab armies. Although unarmoured slingers were fast and effective skirmishers, and Arabs also prided themselves on their close-combat skills. Traditionally, they fought as raiders looking for loot rather than conquest. Raids or 'razzias' brought honour to the victors, as well as the spoils of livestock and goods for their tribes. Conflicts were usually small in scale and casualties were largely avoided, as a fighting retreat in the face of great odds was not considered shameful. After the conquest of Egypt, Rome had to cross the Arabian Peninsula in order to secure the lucrative trade with India, but the Romans never fully conquered the desert or the desert peoples.

Missile Trieres - Arabian Slingers

Unit Name

Missile Trieres - Arabian Slingers

Main Unit Key

3c_Ara_Missile_Trieres

Land Unit Key

3c_Ara_Arabian_Slingers

Naval Unit Key

3c_persian_three

Soldiers

80

Category

Medium Ship

Class

Missile Ship

Custom Battle Cost

530

Recruitment Cost

530

Upkeep Cost

105

Missile Damage

20

├ Missile Weapon

rome_sling

├ Projectile

sling_stone

├ Missile Damage

16

├ Missile Ap Damage

4

└ Base Reload Time

10

Accuracy

5

Range

150

Reload

13

Shots Per Minute

7

Ammunition

25

Ship Health

758

└ Ship

persian_three

Ship Speed

6

Melee Attack

8

Weapon Damage

24

├ Melee Weapon

rome_shortsword

├ Melee Damage Base

20

├ Melee Damage Ap

4

├ Armour Piercing

No

├ Bonus vs. Large

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

3

Melee Defence

52

├ Base Defence

12

├ Shield

caetra

└ Shield Defence

40

Armour

15

├ Armour

cloth

├ Armour Defence

10

└ Shield Armour

5

Health

45

├ Man Entity

rome_infantry_very_light

├ Man Health

40

└ Bonus Hit Points

5

Base Morale

25

Abilities

Missile Trieres
  • Row Hard 10
    Increases speed for 10 strokes.
    Ship speed

Attributes

  • Resistant to Fatigue
    Fatigue has less of an effect on this unit.
  • Hide (scrub & forest)
    This unit can hide in scrub and forest until enemy units get too close.
  • Resistant to Heat
    This unit tires less quickly in the desert.

Strengths & Weaknesses

Missile Trieres
  • Poor hull strength
  • Light crew
  • Fast speed
  • Weak ramming
  • Poor boarding
  • Average missile combat
Arabian Slingers
  • Very long range
  • Average rate of fire
  • Low damage but average armour penetration
  • Very weak in melee
  • Very poor morale
Requires Buildings
Missile Trieres - Arabian Slingers Lv. 0 Naval Yard
Naval Yard
(3c_east_port_military_3)
Level 2
Drydock
Drydock
(3c_east_port_military_4)
Level 3
Garrison Buildings
Missile Trieres - Arabian Slingers x 1 Naval Yard
Naval Yard
(3c_east_port_military_3)
Level 2
Missile Trieres - Arabian Slingers x 2 Drydock
Drydock
(3c_east_port_military_4)
Level 3