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Eastern Nobles Kartli (Empire Divided)Kartli (Empire Divided) Melee Cavalry

Eastern Nobles

Their armoured charge breaks armies in half.

Very few Persians were professional soldiers and, apart from the earlier elite Achaemenid Immortals and some mercenary hoplites, none were formally trained or drilled. Instead, troops were levied by rich land owners as an obligation during times of war. Levied infantry included slingers, archers and javelin throwers, all wearing little armour but some with shields for protection. As might be expected due to the local terrain, cavalry was an important component in an eastern army, and several types were raised. Lighter cavalry wore iron or bronze scale armour over a tunic; these mounted warriors carried javelins and a sword but had no shield. Horse archers were used to wear down infantry with fast, ruthless attacks. Heavy cavalry included a royal bodyguard. The Parthians, and later the Sassanid Persians, developed all-over horse armour to protect their valued steeds as well as the fearsome cataphract warriors. These were as armoured as any late medieval knight.

Eastern Nobles

Unit Name

Eastern Nobles

Main Unit Key

3c_Eas_Eastern_Nobles_commander

Land Unit Key

3c_Eas_Eastern_Nobles

Naval Unit Key

3c_pel_transport

Soldiers

80

Category

Cavalry

Class

Melee Cavalry

Custom Battle Cost

750

Recruitment Cost

750

Upkeep Cost

150

Melee Attack

44

Weapon Damage

29

├ Melee Weapon

rome_spear_cav_elite

├ Melee Damage Base

24

├ Melee Damage Ap

5

├ Armour Piercing

No

├ Bonus vs. Large

15

├ Bonus vs Elephants

15

└ Bonus vs Infantry

0

Charge Bonus

34

Melee Defence

35

├ Base Defence

15

├ Shield

cavalry

└ Shield Defence

20

Armour

70

├ Armour

scale

├ Armour Defence

40

└ Shield Armour

30

Health

90

├ Man Entity

rome_infantry_heavy

├ Man Health

40

├ Bonus Hit Points

15

├ Mount

3c_Eas_Eastern_Noble_Horse_Spear

├ Mount Entity

rome_horse_heavy

└ Mount Health

35

Base Morale

52

Abilities

No Ability

Attributes

  • Hide (forest)
    This unit can hide in forests until enemy units get too close.
  • Resistant to Heat
    This unit tires less quickly in the desert.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Eastern Nobles
  • Very good attack
  • Average defence
  • Low damage but average armour penetration
  • Good morale