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General
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
80 Eastern Cataphracts
Cavalry / Shock Cavalry / (3c_Eas_Eastern_Cataphracts_commander)
Eastern Cataphracts
Nigh-on invulnerable within their armour, these warriors are a fearsome sight.
80 1050 1050 210 38 25 67 17 90 100 62
2
80 Eastern Nobles
Cavalry / Melee Cavalry / (3c_Eas_Eastern_Nobles_commander)
Eastern Nobles
Their armoured charge breaks armies in half.
80 750 750 150 44 29 34 35 70 90 52
Melee Infantry
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
3
160 Eastern Axe Warriors
Melee Infantry / Melee Infantry / (3c_Eas_Eastern_Axe_Warriors)
Eastern Axe Warriors
The axe is an effective weapon, albeit unfamiliar to eastern armies.
160 640 640 130 36 26 22 49 75 50 45
4
160 Eastern Infantry
Melee Infantry / Melee Infantry / (3c_Eas_Eastern_Infantry)
Eastern Infantry
Warriors of the east, used to fighting in difficult conditions.
160 600 600 120 27 34 25 30 45 55 40
5
160 Hillmen
Melee Infantry / Melee Infantry / (3c_Eas_Hillmen)
Hillmen
Unschooled in formal warfare, these hillmen are canny fighters if used correctly.
160 220 220 45 25 26 12 36 15 45 30
Missile Infantry
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
6
120 Eastern Bowmen
Missile Infantry / Missile Infantry / (3c_Eas_Eastern_Bowmen)
Eastern Bowmen
Weight of numbers brings its own quality to arrow fire.
120 330 330 65 35 125 6 15 8 24 3 12 10 45 25
7
120 Eastern Javelinmen
Missile Infantry / Missile Infantry / (3c_Eas_Eastern_Javelinmen)
Eastern Javelinmen
These skirmishers harass an enemy line with javelins, screening their comrades in the process.
120 360 360 70 41 80 7 7 8 24 3 37 15 45 20
8
120 Eastern Slingers
Missile Infantry / Missile Infantry / (3c_Eas_Eastern_Slingers)
Eastern Slingers
Even giants can be humbled by nimble slingers.
120 380 380 75 23 150 7 25 8 24 3 37 15 45 20
Pike Infantry
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
9
160 Eastern Pikemen
Melee Infantry / Pike Infantry / (3c_Eas_Eastern_Pikemen)
Eastern Pikemen
Cavalry could decide battles, unless blocked by a wall of pikes.
160 430 430 85 30 20 4 15 60 45 35
Spear Infantry
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
10
160 Eastern Spearmen
Melee Infantry / Spear Infantry / (3c_Eas_Eastern_Spearmen)
Eastern Spearmen
Cheap spearmen are not necessarily poor spearmen.
160 180 180 35 13 25 11 34 45 45 25
11
160 Noble Spearmen
Melee Infantry / Spear Infantry / (3c_Eas_Noble_Spearmen)
Noble Spearmen
These heavily armoured warriors always give good account of themselves.
160 850 850 170 32 29 24 51 85 60 60
Melee Cavalry
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
12
80 Eastern Armoured Cavalry
Cavalry / Melee Cavalry / (3c_Eas_Eastern_Armoured_Cavalry)
Eastern Armoured Cavalry
Inspired by cataphract tradition, these armoured horsemen are a terror on the field.
80 700 700 140 34 38 24 32 70 80 48
13
80 Eastern Cavalry
Cavalry / Melee Cavalry / (3c_Eas_Eastern_Cavalry)
Eastern Cavalry
Very competent warriors, especially when facing lightly-equipped enemies.
80 640 640 130 42 25 29 38 50 80 38
14
80 Eastern Nobles
Cavalry / Melee Cavalry / (3c_Eas_Eastern_Nobles)
Eastern Nobles
Their armoured charge breaks armies in half.
80 750 750 150 44 29 34 35 70 90 52
15
80 Eastern Nobles
Cavalry / Melee Cavalry / (3c_Eas_Eastern_Nobles_commander)
Eastern Nobles
Their armoured charge breaks armies in half.
80 750 750 150 44 29 34 35 70 90 52
Missile Cavalry
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
16
80 Eastern Horse Archers
Cavalry / Missile Cavalry / (3c_Eas_Eastern_Horse_Archers)
Eastern Horse Archers
Horse archers can cut enemy units down to size without getting too close.
80 420 420 85 40 125 6 13 10 24 4 12 10 75 38
17
80 Eastern Horse Skirmishers
Cavalry / Missile Cavalry / (3c_Eas_Eastern_Horse_Skirmishers)
Eastern Horse Skirmishers
A moving hail of arrows, these horsemen never let themselves be pinned down.
80 390 390 80 41 80 7 7 9 24 4 39 15 70 43
Shock Cavalry
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
18
80 Eastern Cataphracts
Cavalry / Shock Cavalry / (3c_Eas_Eastern_Cataphracts)
Eastern Cataphracts
Nigh-on invulnerable within their armour, these warriors are a fearsome sight.
80 1050 1050 210 38 25 67 17 90 100 62
19
80 Eastern Cataphracts
Cavalry / Shock Cavalry / (3c_Eas_Eastern_Cataphracts_commander)
Eastern Cataphracts
Nigh-on invulnerable within their armour, these warriors are a fearsome sight.
80 1050 1050 210 38 25 67 17 90 100 62
Fixed Artillery
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
20
40 Eastern Giant Ballista
Siege Engine / Fixed Artillery / (3c_Eas_Giant_Ballista)
Eastern Giant Ballista
The inventive mind makes cruel machines very useful in battle.
40 730 730 150 210 550 2 9 24 6 14 10 45 35
21
40 Eastern Scorpion (Fixed)
Siege Engine / Fixed Artillery / (3c_Eas_Scorpion)
Eastern Scorpion (Fixed)
A man pierced through is unlikely to dispute a battle's outcome.
40 490 490 100 120 350 6 9 24 6 14 10 45 35
22
40 Eastern Bastion Scorpion
Siege Engine / Fixed Artillery / (3c_Eas_Scorpion_Bastion)
Eastern Bastion Scorpion
A man pierced through is unlikely to dispute a battle's outcome.
40 490 490 100 120 400 8 9 24 6 14 10 40 35
Field Artillery
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
23
40 Eastern Ballista
Siege Engine / Field Artillery / (3c_Eas_Ballista)
Eastern Ballista
If a man can be seen, he can be hit. If hit, killed.
40 1560 560 110 180 420 3 9 24 6 14 10 45 35
24
40 Eastern Bastion Ballista
Siege Engine / Field Artillery / (3c_Eas_Ballista_Bastion)
Eastern Bastion Ballista
If a man can be seen, he can be hit. If hit, killed.
40 560 560 110 180 460 3 9 24 6 14 10 40 35
25
40 Eastern Scorpion
Siege Engine / Field Artillery / (3c_Eas_Cheiroballistra)
Eastern Scorpion
A man pierced through is unlikely to dispute a battle's outcome.
40 520 520 100 120 350 6 9 24 6 14 10 45 35
26
40 Eastern Large Onager
Siege Engine / Field Artillery / (3c_Eas_Large_Onager)
Eastern Large Onager
Carnage is only the start: wise targets remember urgent business elsewhere.
40 1780 780 160 230 480 2 9 24 7 14 10 45 35
27
40 Eastern Onager
Siege Engine / Field Artillery / (3c_Eas_Onager)
Eastern Onager
Really big rocks, thrown at the enemy, punctuate many a debating point in war.
40 1580 580 120 200 350 3 9 24 6 14 10 45 35
28
40 Eastern Bastion Onager
Siege Engine / Field Artillery / (3c_Eas_Onager_Bastion)
Eastern Bastion Onager
Really big rocks, thrown at the enemy, punctuate many a debating point in war.
40 580 580 120 200 400 4 9 24 6 14 10 40 35
Admiral
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
29
120 Assault Tetreres - Eastern Axe Warriors
Medium Ship / Melee Ship / (3c_Eas_Assault_Trieres_commander)
Assault Tetreres - Eastern Axe Warriors
Ramming attacks from these ships inflict terrible damage.

The axe is an effective weapon, albeit unfamiliar to eastern armies.

120 670 670 135 890 6 36 26 22 49 75 50 45
Melee Ship
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
30
60 Assault Dieres - Eastern Spearmen
Light Ship / Melee Ship / (3c_Eas_Assault_Dieres)
Assault Dieres - Eastern Spearmen
With a ramming attack that can break an enemy hull, these ships are deadly weapons.

Cheap spearmen are not necessarily poor spearmen.

60 310 310 60 566 6 13 25 11 34 45 45 25
31
120 Assault Tetreres - Eastern Axe Warriors
Medium Ship / Melee Ship / (3c_Eas_Assault_Trieres)
Assault Tetreres - Eastern Axe Warriors
Ramming attacks from these ships inflict terrible damage.

The axe is an effective weapon, albeit unfamiliar to eastern armies.

120 670 670 135 890 6 36 26 22 49 75 50 45
32
120 Assault Tetreres - Eastern Axe Warriors
Medium Ship / Melee Ship / (3c_Eas_Assault_Trieres_commander)
Assault Tetreres - Eastern Axe Warriors
Ramming attacks from these ships inflict terrible damage.

The axe is an effective weapon, albeit unfamiliar to eastern armies.

120 670 670 135 890 6 36 26 22 49 75 50 45
Missile Ship
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
33
80 Raiding Hemiolia - Eastern Slingers
Light Ship / Missile Ship / (3c_Eas_Assault_Hemiolia)
Raiding Hemiolia - Eastern Slingers
These swift, manoeuvrable ships are a useful scouting force for any admiral.

Even giants can be humbled by nimble slingers.

80 440 440 90 467 6 23 150 7 25 8 24 3 37 15 45 20
34
80 Missile Trieres - Eastern Bowmen
Medium Ship / Missile Ship / (3c_Eas_Missile_Trieres)
Missile Trieres - Eastern Bowmen
A large contingent of archers can make short work of enemy crews.

Weight of numbers brings its own quality to arrow fire.

80 540 540 110 758 6 35 125 6 15 8 24 3 12 10 45 25