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HomeHome / Total War: Rome II / Caledonii (Empire Divided) / Units / Briton Scorpion (Fixed)
Briton Scorpion (Fixed) Caledonii (Empire Divided)Caledonii (Empire Divided) Fixed Artillery

Briton Scorpion (Fixed)

Scorpions are cruel weapons, and delightful when turned on the enemy.

An ancestor of the medieval crossbow, this dart-firing ballista still required a sizable wooden stand and could not easily be moved by its single crewman. It was accurate at short ranges for sniping individuals, but could also be fired indirectly, with groups of several scorpions often deployed to form a battery in the field. Like the ballista, it was an improvement on the earlier gastraphetes, or belly-bow, and utilised either a composite bow or torsion springs to launch both flighted and flightless bolts. Incredibly powerful for its size, the scorpion required the crewman to ratchet back the drawstring with a windlass and lever. Even so, the rate of fire was high, and a skilled operator could loose three to four bolts a minute while firing indirectly. Easy to construct with the right raw materials, the required metal parts could be transported in the baggage so scorpions could be quickly assembled.

Briton Scorpion (Fixed)

Unit Name

Briton Scorpion (Fixed)

Main Unit Key

3c_Bri_Scorpion

Land Unit Key

3c_Bri_Scorpion

Naval Unit Key

3c_barbarian_transport_small

Soldiers

40

Category

Siege Engine

Class

Fixed Artillery

Custom Battle Cost

490

Recruitment Cost

490

Upkeep Cost

100

Missile Damage

120

├ Engine

scorpio

├ Missile Weapon

rome_scorpio

├ Projectile

bolt

├ Missile Damage

50

├ Missile Ap Damage

70

└ Base Reload Time

10

Accuracy

5

Range

350

Reload

4

Shots Per Minute

6

Ammunition

30

Melee Attack

9

Weapon Damage

24

├ Melee Weapon

rome_shortsword

├ Melee Damage Base

20

├ Melee Damage Ap

4

├ Armour Piercing

No

├ Bonus vs. Large

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

6

Melee Defence

14

├ Base Defence

14

├ Shield

none

└ Shield Defence

0

Armour

10

├ Armour

cloth

├ Armour Defence

10

└ Shield Armour

0

Health

45

├ Man Entity

rome_infantry_medium

├ Man Health

40

└ Bonus Hit Points

5

Base Morale

40

Abilities

No Ability

Attributes

  • Cannot Run
    This unit cannot run and will only move at walking pace.
  • Resistant to Cold
    This unit tires less quickly in snow.

Strengths & Weaknesses

Light Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Briton Scorpion (Fixed)
  • High damage
  • Mobile
  • Very accurate
  • Short range
  • Average rate of fire