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HomeHome / Total War: Rome II / Armenia (Empire Divided) / Units / Raiding Hemiolia - Persian Skirmishers
Raiding Hemiolia - Persian Skirmishers Armenia (Empire Divided)Armenia (Empire Divided) Missile Ship

Raiding Hemiolia - Persian Skirmishers

These swift, manoeuvrable ships are a useful scouting force for any admiral.

Skirmishers are perfect for frustrating the enemy before a larger attack.

The 'one-and-a-half' or 'hemiolia' was a light galley which was much favoured by pirates in the ancient world. It developed from the bireme, a ship that had two full decks of oars along its entire length. The hemiola reduced the number of oars on the upper level, leaving roughly half the number of oars and rowers in the midship section. The smaller number of rowers had little effect on overall speed because the laden weight of the vessel also dropped. Because it used both oars and sails, and the crew could rapidly change propulsion method, it was an ideal vessel for chasing down fat, wealthy merchant ships. Boarding attacks were mounted from hemiolas; ramming was not a useful tactic as loot ended up with the fish rather than enriching the pirates! The speed and handiness of hemiolas made them useful as scouts, supply boats and vessels used to pick off damaged enemies at the edge of battles.

(Persian Skirmishers)
Skirmishers harass the enemy, never giving them pause to regroup or breathe. Successful skirmish forces were often used to pin an enemy down whilst the vanguard prepared for the decisive attack. Eastern armies primarily employed skirmish cavalry, born of and entirely suited to the terrain upon which they fought and their cavalry-heavy structure. The javelin was an oft-used weapon for skirmishers, particularly from horseback. A rider could hurl his weapon at the enemy and be far away before they had time to react. If they were foolish enough to turn and face the threat, they could be blind to an infantry bulwark bearing down upon them.

Raiding Hemiolia - Persian Skirmishers

Unit Name

Raiding Hemiolia - Persian Skirmishers

Main Unit Key

3c_Arm_Raiding_Hemiolia

Land Unit Key

3c_Per_Persian_Skirmishers

Naval Unit Key

3c_persian_one_halfer

Soldiers

80

Category

Light Ship

Class

Missile Ship

Custom Battle Cost

450

Recruitment Cost

450

Upkeep Cost

90

Missile Damage

32

├ Missile Weapon

rome_javelin

├ Projectile

javelin_normal

├ Missile Damage

20

├ Missile Ap Damage

12

└ Base Reload Time

10

Accuracy

5

Range

80

Reload

13

Shots Per Minute

7

Ammunition

7

Ship Health

467

└ Ship

persian_one_halfer

Ship Speed

6

Melee Attack

8

Weapon Damage

24

├ Melee Weapon

rome_shortsword

├ Melee Damage Base

20

├ Melee Damage Ap

4

├ Armour Piercing

No

├ Bonus vs. Large

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

3

Melee Defence

22

├ Base Defence

12

├ Shield

small_round

└ Shield Defence

10

Armour

15

├ Armour

cloth

├ Armour Defence

10

└ Shield Armour

5

Health

45

├ Man Entity

rome_infantry_very_light_fast

├ Man Health

40

└ Bonus Hit Points

5

Base Morale

20

Abilities

Raiding Hemiolia
  • Row Hard 10
    Increases speed for 10 strokes.
    Ship speed

Attributes

  • Resistant to Fatigue
    Fatigue has less of an effect on this unit.
  • Hide (scrub & forest)
    This unit can hide in scrub and forest until enemy units get too close.
  • Resistant to Heat
    This unit tires less quickly in the desert.

Strengths & Weaknesses

Raiding Hemiolia
  • Very poor hull strength
  • Light crew
  • Very fast speed
  • Weak ramming
  • Very poor boarding
  • Poor missile combat
Persian Skirmishers
  • Long range
  • Average rate of fire
  • Fast moving
  • Good damage but low armour penetration
  • Very weak in melee
  • Very poor morale
Requires Buildings
Raiding Hemiolia - Persian Skirmishers Lv. 0 Port
Port
(3c_east_port_1)
Level 0
Fishing Port
Fishing Port
(3c_east_port_fish_2)
Level 1
Fishmongers' Lane
Fishmongers' Lane
(3c_east_port_fish_3)
Level 2
Seafood Market
Seafood Market
(3c_east_port_fish_4)
Level 3
Military Pier
Military Pier
(3c_east_port_military_2)
Level 1
Naval Yard
Naval Yard
(3c_east_port_military_3)
Level 2
Drydock
Drydock
(3c_east_port_military_4)
Level 3
Harbour
Harbour
(3c_east_port_trade_2)
Level 1
Trading Port
Trading Port
(3c_east_port_trade_3)
Level 2
Seaside Market
Seaside Market
(3c_east_port_trade_4)
Level 3
Garrison Buildings
Raiding Hemiolia - Persian Skirmishers x 2 Port
Port
(3c_east_port_1)
Level 0
Fishing Port
Fishing Port
(3c_east_port_fish_2)
Level 1
Fishmongers' Lane
Fishmongers' Lane
(3c_east_port_fish_3)
Level 2
Seafood Market
Seafood Market
(3c_east_port_fish_4)
Level 3
Harbour
Harbour
(3c_east_port_trade_2)
Level 1
Trading Port
Trading Port
(3c_east_port_trade_3)
Level 2
Seaside Market
Seaside Market
(3c_east_port_trade_4)
Level 3
Raiding Hemiolia - Persian Skirmishers x 1 Military Pier
Military Pier
(3c_east_port_military_2)
Level 1