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HomeHome / Total War: Rome II / Armenia (Empire Divided) / Units / Assault Tetreres - Eastern Infantry
Assault Tetreres - Eastern Infantry Armenia (Empire Divided)Armenia (Empire Divided) Melee Ship

Assault Tetreres - Eastern Infantry

Ramming attacks from these ships inflict terrible damage.

Warriors of the east, used to fighting in difficult conditions.

There is a good deal of debate as to how large ancient warships worked; the principles are understood, but the details are not always so clear. A Roman 'quadreme' or Greek 'tetreres' would seem to have four rows of oars if the name is translated literally. However, it is unclear how four sets of oars each with one rower apiece could be used without them getting in a terrible tangle even with a magnificently trained crew, or how the top set of rowers would be able to handle the extremely long oars pitched at a steep angle and still produce any power. The chances are that the term 'oar' had become synonymous with 'rower' and that the lowest bank had more than one man per oar. The other option was to go back to a double row of oars, with two men apiece. Two banks of oars would also have made for a cheaper construction task for each ship. Either way, the result was a ship that could rival the lighter trireme in speed, yet had more deck space for a large fighting contingent or artillery pieces.

(Eastern Infantry)
In contrast to their European opponents, eastern armies generally had lighter equipment. This was a function of the terrain and climate of their homelands, which naturally favoured irregular combat. As a result, traditional Persian warfare favoured skirmishing with few close combat engagements. Heavy armour was impractical in such conditions, as the oppressive eastern heat hampered soldiers already weighed down by chainmail or scales. Also, the metal needed to produce it was not cheap at the time. As eastern forces encountered heavier European warriors for the first time, the difference in equipment had a large impact on their way of battle. Under Sassanid rule, the Persian army was properly prepared for the expansion into southern Europe, as the reconquest of this land was high on the Shah's list of priorities - he wished to wipe out the stigma of his ancestor Xerxes' defeat at Greek hands, almost 1000 years before. In order to fight Rome's Legions effectively, eastern warriors began to be equipped with bulkier armour and heavier weapons such as axes and longer metal swords, rather than spears and javelins.

Assault Tetreres - Eastern Infantry

Unit Name

Assault Tetreres - Eastern Infantry

Main Unit Key

3c_Arm_Assault_Tetreres

Land Unit Key

3c_Eas_Eastern_Infantry

Naval Unit Key

3c_persian_four

Soldiers

120

Category

Medium Ship

Class

Melee Ship

Custom Battle Cost

640

Recruitment Cost

640

Upkeep Cost

130

Missile Damage

32

├ Missile Weapon

rome_javelin_precursor

├ Projectile

javelin_prec

├ Missile Damage

20

├ Missile Ap Damage

12

└ Base Reload Time

15

Accuracy

5

Range

40

Reload

0

Shots Per Minute

4

Ammunition

2

Ship Health

890

└ Ship

persian_four

Ship Speed

6

Melee Attack

27

Weapon Damage

34

├ Melee Weapon

rome_eastern_sword

├ Melee Damage Base

30

├ Melee Damage Ap

4

├ Armour Piercing

No

├ Bonus vs. Large

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

25

Melee Defence

30

├ Base Defence

20

├ Shield

tower

└ Shield Defence

10

Armour

45

├ Armour

cloth

├ Armour Defence

10

└ Shield Armour

35

Health

55

├ Man Entity

rome_infantry_light_fast

├ Man Health

40

└ Bonus Hit Points

15

Base Morale

40

Abilities

Assault Tetreres
  • Row Hard 20
    Increases speed for 20 strokes.
    Ship speed

Attributes

  • Hide (forest)
    This unit can hide in forests until enemy units get too close.
  • Resistant to Heat
    This unit tires less quickly in the desert.

Strengths & Weaknesses

Assault Tetreres
  • Average hull strength
  • Medium crew
  • Average speed
  • Average ramming
  • Average boarding
Eastern Infantry
  • Average attack
  • Weak defence
  • Average damage but low armour penetration
  • Poor morale
Requires Buildings
Assault Tetreres - Eastern Infantry Lv. 0 Naval Yard
Naval Yard
(3c_east_port_military_3)
Level 2
Drydock
Drydock
(3c_east_port_military_4)
Level 3
Garrison Buildings
Assault Tetreres - Eastern Infantry x 1 Naval Yard
Naval Yard
(3c_east_port_military_3)
Level 2
Drydock
Drydock
(3c_east_port_military_4)
Level 3