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Tribal Garrison TylisTylis Missile Infantry

Tribal Garrison

Even the old and infirm will stand to defend what belongs to their people.

There were some forty tribes of Thracians who shared a common language and culture, inhabiting a vast area north of the Greek city-states. They were seen as war-loving, rebellious, rambunctious, bad enemies, and good allies in a fight. Many Greeks dreaded a time when they would be united under a single leader and sweep southwards. Such a turn of events never happened, but Thracians could be found across much of the Greek and Persian world fighting as mercenaries; they often specialised as skirmishers and light troops. At the Battle of Raphia in 217BC there were Thracians in both opposing armies, ready to do bloody work. The forward curving rhomphaia with its razor-sharp blade and long handle could lop off limbs in the hands of a skilled user, and Thracians were certainly skilled. The most famous Thracian 'general' of all never actually fought an action in Thrace or in command of a Thracian army; he was Spartacus, the commander of the last great slave rebellion against Rome in 73-71BC.

Tribal Garrison

Unit Name

Tribal Garrison

Main Unit Key

Thr_Tribal_Garrison

Land Unit Key

Thr_Tribal_Garrison

Naval Unit Key

barbarian_transport

Soldiers

120

Category

Missile Infantry

Class

Missile Infantry

Custom Battle Cost

340

Recruitment Cost

340

Upkeep Cost

70

Missile Damage

28

├ Missile Weapon

rome_javelin

├ Projectile

javelin_normal

├ Missile Damage

15

├ Missile Ap Damage

13

└ Base Reload Time

9

Accuracy

5

Range

70

Reload

8

Shots Per Minute

7

Ammunition

18

Melee Attack

7

Weapon Damage

23

├ Melee Weapon

rome_shortsword

├ Melee Damage Base

20

├ Melee Damage Ap

3

├ Armour Piercing

No

├ Bonus vs. Large

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

5

Charge Bonus

3

Melee Defence

31

├ Base Defence

5

├ Shield

pelta

└ Shield Defence

26

Armour

52

├ Armour

cloth

├ Armour Defence

27

└ Shield Armour

25

Health

50

├ Man Entity

rome_infantry_light

├ Man Health

50

└ Bonus Hit Points

0

Base Morale

20

Abilities

No Ability

Attributes

  • Resistant to Fatigue
    Fatigue has less of an effect on this unit.
  • Hide (scrub & forest)
    This unit can hide in scrub and forest until enemy units get too close.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Tribal Garrison
  • Short range
  • Fast rate of fire
  • Very good damage and armour penetration
  • Very weak in melee
  • Very poor morale