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Dii Swordsmen TylisTylis Melee Infantry

Dii Swordsmen

Fiersome Thracian swordsmen from Mount Rhodope armed with a kopis.

The exact origins of the Dacians are something of a mystery. Dacian lands were centred around the Carpathian Mountains but, unlike their Thracian neighbours, they seldom got involved in the conflicts of others. The Dacians fought almost entirely on foot, and usually looked to their Sarmatian allies when serious cavalry were needed. Many Dacian infantry fought as peltasts, equipped with javelins, short swords and oval shields, but they also fielded archers. However, the Dacians were most feared because of a weapon called the 'falx', which they used with deadly, limb-lopping skill. A two-handed sword with a forward-curving blade, a falx could cut a man in two from the top of his head to his breastbone. This weapon was so effective that the Romans improved their legionary armour to cope with it. The brow-ridge on later legionary helmets was there to stop a blow from a falx. Rome’s eventual victory in the Dacian Wars (AD101-106), celebrated by Trajan’s Column, finally dealt with the warlike Dacian tribes once and for all.

Dii Swordsmen

Unit Name

Dii Swordsmen

Main Unit Key

Thr_Dii_Swordsmen

Land Unit Key

Thr_Dii_Swordsmen

Naval Unit Key

barbarian_transport

Soldiers

160

Category

Melee Infantry

Class

Melee Infantry

Custom Battle Cost

730

Recruitment Cost

730

Upkeep Cost

85

Missile Damage

34

├ Missile Weapon

rome_javelin_precursor

├ Projectile

javelin_prec

├ Missile Damage

19

├ Missile Ap Damage

15

└ Base Reload Time

40

Accuracy

5

Range

40

Reload

0

Shots Per Minute

2

Ammunition

2

Melee Attack

33

Weapon Damage

38

├ Melee Weapon

rome_kopis

├ Melee Damage Base

32

├ Melee Damage Ap

6

├ Armour Piercing

No

├ Bonus vs. Large

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

6

Charge Bonus

30

Melee Defence

75

├ Base Defence

40

├ Shield

caetra

└ Shield Defence

35

Armour

52

├ Armour

cloth

├ Armour Defence

27

└ Shield Armour

25

Health

75

├ Man Entity

rome_infantry_medium

├ Man Health

55

└ Bonus Hit Points

20

Base Morale

60

Abilities

Dii Swordsmen
  • Shieldwall
    The unit moves into a close formation and raises shields.
    Armour strength, bracing, melee defence, shield strength
    Limited speed
  • Frenzy
    Improves a unit's charge and weapon damage for an extended period.
    Charge damage, Weapon damage
    Exertion: fatigue

Attributes

  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Dii Swordsmen
  • Very good attack
  • Average defence
  • Average damage but low armour penetration
  • Good morale
Requires Buildings
Dii Swordsmen Lv. 0 Bronze Forge
Bronze Forge
(barb_artisan_bronze_3)
Level 2
Dii Swordsmen Lv. 1 Bronze Furnace
Bronze Furnace
(barb_artisan_bronze_4)
Level 3
Coin Hoard
Coin Hoard
(barb_artisan_coin_4)
Level 3
Carnyx Maker
Carnyx Maker
(barb_artisan_maker_4)
Level 3