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Citizen Hoplites SyracuseSyracuse Spear Infantry

Citizen Hoplites

There is no prouder thing than to defend one's home city as a hoplite.

Hoplites date back to the wars between the Greek city-states in the 8th and 7th centuries BC. During the Greco-Persian Wars most hoplites wore a Corinthian-style bronze helm, and a cuirass of bronze or stiffened linen or canvas. They were armed with a short sword and an iron-tipped spear with a bronze counterbalance butt-spike. Hoplites were named, though, after the round hoplon shield they carried. The hoplon-and-spear combination required them to fight as a phalanx, a block of spearmen some eight ranks deep. When closed up, each man would find shelter behind the shield of his neighbour, creating a wall of bristling spear-points. While all hoplites were originally citizen-soldiers, full-time mercenaries took over and became the standard fighting unit of the Greek world. Later, under Phillip II of Macedon and Alexander the Great, the shield became smaller, while the spear developed into the five metre sarissa pike. Many armies adopted the phalanx of hoplites as a tactical unit because it was very successful in battle.

Citizen Hoplites

Unit Name

Citizen Hoplites

Main Unit Key

Gre_Citizen_Hoplites

Land Unit Key

Gre_Citizen_Hoplites

Naval Unit Key

greek_transport

Soldiers

160

Category

Melee Infantry

Class

Spear Infantry

Custom Battle Cost

320

Recruitment Cost

320

Upkeep Cost

60

Melee Attack

15

Weapon Damage

30

├ Melee Weapon

rome_hoplite_spear

├ Melee Damage Base

16

├ Melee Damage Ap

14

├ Armour Piercing

No

├ Bonus vs. Large

10

├ Bonus vs Elephants

12

└ Bonus vs Infantry

0

Charge Bonus

11

Melee Defence

55

├ Base Defence

29

├ Shield

hoplite

└ Shield Defence

26

Armour

70

├ Armour

cloth

├ Armour Defence

27

└ Shield Armour

43

Health

70

├ Man Entity

rome_infantry_hoplite

├ Man Health

60

└ Bonus Hit Points

10

Base Morale

25

Abilities

Citizen Hoplites
  • Hoplite Wall
    The unit moves into close wall formation.
    Bracing, melee defence, shield strength
    Acceleration, speed
  • Square
    The unit moves into a close square formation.
    Bracing, morale, melee defence
    Can't move
  • Rapid Advance
    Improved unit movement speed over an extended period.
    Speed, acceleration, charge speed
    Exertion: fatigue

Attributes

  • Disciplined
    This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Citizen Hoplites
  • Average defensive unit
  • Low damage but average armour penetration
  • Weak attack
  • Poor morale