Sarmatian Veteran Spears
A spear guard to be used at the flanks to prevent the main infantry from being overrun by mounted opponents.Far from being simple, ignorant barbarians, the various steppe tribes had a great cultural wealth. Living in an area stretching from the Caspian Sea to the northern shores of the Black Sea; the Greeks called them 'Scythians' and the Persians 'Saka', while a western group became known as the Sarmatians. Wearing trousers marked them as barbarians as far as the Greeks were concerned, before their tall, pointed caps and swarthy appearances were even considered. Looks apart, they were, however, exceptional horsemen, highly-skilled with composite-recurve bows and deadly hand-to-hand fighters. Grave goods suggest that Scythian women were as warlike as their men, and probably fought alongside them in battle. This may well be the origin of the Greek myths of Amazon warrior women.
Unit Name Sarmatian Veteran Spears |
Main Unit Key Ste_Sarmatian_Veteran_Spears |
Land Unit Key Ste_Sarmatian_Veteran_Spears |
Naval Unit Key barbarian_transport |
Soldiers 160 |
Category Melee Infantry |
Class Spear Infantry |
Custom Battle Cost 660 |
Recruitment Cost 660 |
Upkeep Cost 85 |
Melee Attack 25 |
32 |
├ Melee Weapon rome_celtic_spear_elite |
├ Melee Damage Base 21 |
├ Melee Damage Ap 11 |
├ Armour Piercing No |
├ Bonus vs. Large 17 |
├ Bonus vs Elephants 19 |
└ Bonus vs Infantry 0 |
Charge Bonus 22 |
84 |
├ Base Defence 45 |
├ Shield celtic_round |
└ Shield Defence 39 |
100 |
├ Armour bronze |
├ Armour Defence 74 |
└ Shield Armour 26 |
70 |
├ Man Entity rome_infantry_heavy_fast |
├ Man Health 55 |
└ Bonus Hit Points 15 |
Base Morale 55 |
Abilities
Sarmatian Veteran Spears- Shieldwall
The unit moves into a close formation and raises shields.
Armour strength, bracing, melee defence, shield strength
Limited speed - Frenzy
Improves a unit's charge and weapon damage for an extended period.
Charge damage, Weapon damage
Exertion: fatigue - Frenzied Charge
Increases the effectiveness of the unit's charge for an extended period. The unit will suffer a large fatigue penalty after the charge is over.
Charge speed, charge damage, acceleration
Melee defence, fatigue
Attributes
- Hide (forest)
This unit can hide in forests until enemy units get too close. - Resistant to Cold
This unit tires less quickly in snow.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Very good defensive unit
- Low damage but average armour penetration
- Average attack
- Good morale
Faction Availability | |
---|---|
Grand Campaign | |
Imperator Augustus |