Sarmatian Royal Swordsmen
The Steppe's finest swordsmen.Far from being simple, ignorant barbarians, the various steppe tribes had a great cultural wealth. Living in an area stretching from the Caspian Sea to the northern shores of the Black Sea; the Greeks called them 'Scythians' and the Persians 'Saka', while a western group became known as the Sarmatians. Wearing trousers marked them as barbarians as far as the Greeks were concerned, before their tall, pointed caps and swarthy appearances were even considered. Looks apart, they were, however, exceptional horsemen, highly-skilled with composite-recurve bows and deadly hand-to-hand fighters. Grave goods suggest that Scythian women were as warlike as their men, and probably fought alongside them in battle. This may well be the origin of the Greek myths of Amazon warrior women.
Unit Name Sarmatian Royal Swordsmen |
Main Unit Key Ste_Sarmatian_Royal_Swords |
Land Unit Key Ste_Sarmatian_Royal_Swords |
Naval Unit Key barbarian_transport |
Soldiers 160 |
Category Melee Infantry |
Class Melee Infantry |
Custom Battle Cost 970 |
Recruitment Cost 970 |
Upkeep Cost 100 |
Melee Attack 33 |
39 |
├ Melee Weapon rome_steppe_sword_elite |
├ Melee Damage Base 34 |
├ Melee Damage Ap 5 |
├ Armour Piercing No |
├ Bonus vs. Large 0 |
├ Bonus vs Elephants 0 |
└ Bonus vs Infantry 7 |
Charge Bonus 26 |
79 |
├ Base Defence 44 |
├ Shield celtic |
└ Shield Defence 35 |
107 |
├ Armour scale_elite |
├ Armour Defence 77 |
└ Shield Armour 30 |
75 |
├ Man Entity rome_infantry_very_heavy |
├ Man Health 60 |
└ Bonus Hit Points 15 |
Base Morale 60 |
Abilities
Sarmatian Royal Swordsmen- Shieldwall
The unit moves into a close formation and raises shields.
Armour strength, bracing, melee defence, shield strength
Limited speed - Use the Whip
Improved attack and fatigue resistance for a short time.
Melee attack, weapon damage, fatigue resistance
Exertion: fatigue - Frenzied Charge
Increases the effectiveness of the unit's charge for an extended period. The unit will suffer a large fatigue penalty after the charge is over.
Charge speed, charge damage, acceleration
Melee defence, fatigue
Attributes
- Encourage
This unit provides a morale bonus to nearby allies. - Hide (forest)
This unit can hide in forests until enemy units get too close. - Resistant to Cold
This unit tires less quickly in snow.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Very good attack
- Average defence
- Average damage but low armour penetration
- Good morale
Requires Buildings | |
---|---|
Lv. 0 |
Bronze Forge
(barb_artisan_bronze_3) Level 2 |
Lv. 1 |
Bronze Furnace
(barb_artisan_bronze_4) Level 3
Coin Hoard
(barb_artisan_coin_4) Level 3 |
Faction Availability | |
---|---|
Grand Campaign | |
Imperator Augustus |