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Triballoi Swordsmen Odrysian KingdomOdrysian Kingdom Melee Infantry

Triballoi Swordsmen

Fierce Thracian warriors armed with Scythian swords.

The exact origins of the Dacians are something of a mystery. Dacian lands were centred around the Carpathian Mountains but, unlike their Thracian neighbours, they seldom got involved in the conflicts of others. The Dacians fought almost entirely on foot, and usually looked to their Sarmatian allies when serious cavalry were needed. Many Dacian infantry fought as peltasts, equipped with javelins, short swords and oval shields, but they also fielded archers. However, the Dacians were most feared because of a weapon called the 'falx', which they used with deadly, limb-lopping skill. A two-handed sword with a forward-curving blade, a falx could cut a man in two from the top of his head to his breastbone. This weapon was so effective that the Romans improved their legionary armour to cope with it. The brow-ridge on later legionary helmets was there to stop a blow from a falx. Rome’s eventual victory in the Dacian Wars (AD101-106), celebrated by Trajan’s Column, finally dealt with the warlike Dacian tribes once and for all.

Triballoi Swordsmen

Unit Name

Triballoi Swordsmen

Main Unit Key

Dac_Triballoi_Swords

Land Unit Key

Dac_Triballoi_Swords

Naval Unit Key

barbarian_transport

Soldiers

160

Category

Melee Infantry

Class

Melee Infantry

Custom Battle Cost

680

Recruitment Cost

680

Upkeep Cost

85

Missile Damage

34

├ Missile Weapon

rome_javelin_precursor

├ Projectile

javelin_prec

├ Missile Damage

19

├ Missile Ap Damage

15

└ Base Reload Time

40

Accuracy

5

Range

40

Reload

0

Shots Per Minute

2

Ammunition

2

Melee Attack

35

Weapon Damage

35

├ Melee Weapon

rome_steppe_sword

├ Melee Damage Base

31

├ Melee Damage Ap

4

├ Armour Piercing

No

├ Bonus vs. Large

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

5

Charge Bonus

27

Melee Defence

73

├ Base Defence

38

├ Shield

celtic

└ Shield Defence

35

Armour

77

├ Armour

leather

├ Armour Defence

47

└ Shield Armour

30

Health

70

├ Man Entity

rome_infantry_medium

├ Man Health

55

└ Bonus Hit Points

15

Base Morale

55

Abilities

Triballoi Swordsmen
  • Shieldwall
    The unit moves into a close formation and raises shields.
    Armour strength, bracing, melee defence, shield strength
    Limited speed
  • Frenzy
    Improves a unit's charge and weapon damage for an extended period.
    Charge damage, Weapon damage
    Exertion: fatigue

Attributes

  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Triballoi Swordsmen
  • Very good attack
  • Average defence
  • Average damage but low armour penetration
  • Good morale
Requires Buildings
Triballoi Swordsmen Lv. 0 Bronze Workshop
Bronze Workshop
(barb_artisan_bronze_2)
Level 1
Bronze Forge
Bronze Forge
(barb_artisan_bronze_3)
Level 2
Coin Mint
Coin Mint
(barb_artisan_coin_3)
Level 2
Trumpet Maker
Trumpet Maker
(barb_artisan_maker_3)
Level 2
Hundred
Hundred
(barb_city_3)
Level 2
Town
Town
(barb_town_3)
Level 2
Triballoi Swordsmen Lv. 1 Bronze Furnace
Bronze Furnace
(barb_artisan_bronze_4)
Level 3
Coin Hoard
Coin Hoard
(barb_artisan_coin_4)
Level 3
Carnyx Maker
Carnyx Maker
(barb_artisan_maker_4)
Level 3
Industry Oppidum
Industry Oppidum
(barb_city_industry_4)
Level 3
Trade Oppidum
Trade Oppidum
(barb_city_trade_4)
Level 3
Tribal Oppidum
Tribal Oppidum
(barb_city_tribal_4)
Level 3
Farm Pagus
Farm Pagus
(barb_town_farm_4)
Level 3
Tribal Pagus
Tribal Pagus
(barb_town_tribal_4)
Level 3