

Greek Missile Penteres - Celtic Slingers
Archers can shoot down upon many enemies from the deck, doing terrible work in the process.These slingers, eager for glory in battle, are highly effective skirmishers.
The 'five', called a quinquereme in Latin and a penteres in Greek, was a ship first used by the Syracusans against the Carthaginians sometime around 398BC. Like other polyremes, a term meaning many-oared, the chances were that it did not have five banks of oars but that the word 'oar' was used to mean 'rower'. In such a case, the arrangement of rowers would be two-two-one going up from the waterline. It makes sense to keep as much weight as possible low in the vessel to help its stability; a high centre of gravity makes any ship liable to capsize if struck from the side. The quinquereme, then, would be a formidable vessel both in terms of appearance and combat value. With a large fighting contingent aboard and plenty of deck space, this heavy vessel could cope with most enemies and threats.
(Celtic Slingers)
As far as the Celts were concerned, the best way to kill a man was in hand-to-hand combat. The Celts thought there was great value in personal bravery and there was no honour in killing from a distance. Even so, slingers, javelinmen and archers still had their place on the battlefield. It was often the only way that some Celts could go to war: Celtic warriors paid for their own equipment, so only the wealthy could afford, or had the right to carry, fine armour and weapons. Skirmishers were usually the poor: freemen who served as clients to the noble class. While they could never hope to achieve the same status as their noble masters, they could still prove their worth in the cut and thrust of battle.
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Unit Name Greek Missile Penteres - Celtic Slingers |
Main Unit Key Cel_Slingers_Five |
Land Unit Key Cel_Slingers |
Naval Unit Key barbarian_greek_five |
Soldiers 140 |
Category Medium Ship |
Class Missile Ship |
Custom Battle Cost 860 |
Recruitment Cost 860 |
Upkeep Cost 115 |
Missile Damage 20 |
├ Missile Weapon rome_sling |
├ Projectile sling_stone |
├ Missile Damage 16 |
├ Missile Ap Damage 4 |
└ Base Reload Time 10 |
Accuracy 5 |
Range 155 |
Reload 13 |
Shots Per Minute 7 |
Ammunition 35 |
Ship Health 880 |
└ Ship barbarian_greek_five |
Ship Speed 5 |
Melee Attack 7 |
Weapon Damage 23 |
├ Melee Weapon rome_shortsword |
├ Melee Damage Base 20 |
├ Melee Damage Ap 3 |
├ Armour Piercing No |
├ Bonus vs. Large 0 |
├ Bonus vs Elephants 0 |
└ Bonus vs Infantry 5 |
Charge Bonus 3 |
Melee Defence 44 |
├ Base Defence 5 |
├ Shield celtic_round |
└ Shield Defence 39 |
Armour 53 |
├ Armour cloth |
├ Armour Defence 27 |
└ Shield Armour 26 |
Health 50 |
├ Man Entity rome_infantry_very_light |
├ Man Health 45 |
└ Bonus Hit Points 5 |
Base Morale 20 |
Abilities
Greek Missile Penteres- Row Hard 20
Increases speed for 20 strokes.
Ship speed
Attributes
- Resistant to Fatigue
Fatigue has less of an effect on this unit. - Hide (scrub & forest)
This unit can hide in scrub and forest until enemy units get too close.
Strengths & Weaknesses
Greek Missile Penteres- Average hull strength
- Medium crew
- Average speed
- Average ramming
- Poor boarding
- Good missile combat
- Very long range
- Average rate of fire
- Low damage but average armour penetration
- Very weak in melee
- Very poor morale
Faction Availability | |
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Grand Campaign | |
Caesar in Gaul | |
Hannibal at the Gates | |
Imperator Augustus |