

Chosen Fanatics
Elite units who are afraid of noone, just let them charge in and allow the killing to begin.A Celtic warrior, with battle-lust in his heart, was an intimidating sight. A warrior who went into battle naked, sure of the protection of his gods, only compounded the unease felt by a foe. Fighting naked was not a particularly original idea or, indeed, all that silly. It was quite practical, because dirty cloth could be forced into wounds causing all kinds of fatal infections. The Romans assumed it granted greater mobility. Celtic warriors, such as the Gaesatae, embraced the idea of fighting naked with gusto: both the Britons and Gauls were convinced of their own battle prowess. They also had absolute faith in Camulus, the god of war. A blessed warrior simply didn't need clothes.
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Unit Name Chosen Fanatics |
Main Unit Key Cel_Chosen_Fanatics |
Land Unit Key Cel_Chosen_Fanatics |
Naval Unit Key barbarian_transport |
Soldiers 160 |
Category Melee Infantry |
Class Melee Infantry |
Custom Battle Cost 690 |
Recruitment Cost 690 |
Upkeep Cost 95 |
Melee Attack 35 |
Weapon Damage 35 |
├ Melee Weapon rome_celtic_axe |
├ Melee Damage Base 14 |
├ Melee Damage Ap 21 |
├ Armour Piercing Yes |
├ Bonus vs. Large 0 |
├ Bonus vs Elephants 0 |
└ Bonus vs Infantry 0 |
Charge Bonus 31 |
Melee Defence 76 |
├ Base Defence 41 |
├ Shield celtic |
└ Shield Defence 35 |
Armour 57 |
├ Armour cloth |
├ Armour Defence 27 |
└ Shield Armour 30 |
Health 80 |
├ Man Entity rome_infantry_medium_fast_barb |
├ Man Health 60 |
└ Bonus Hit Points 20 |
Base Morale 60 |
Abilities
Chosen Fanatics- Rapid Advance
Improved unit movement speed over an extended period.
Speed, acceleration, charge speed
Exertion: fatigue - Shieldwall
The unit moves into a close formation and raises shields.
Armour strength, bracing, melee defence, shield strength
Limited speed - Headhunt
Gradual increase in effectiveness of the unit's attack.
Melee attack, morale
Melee defence - Frenzy
Improves a unit's charge and weapon damage for an extended period.
Charge damage, Weapon damage
Exertion: fatigue
Attributes
- Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Very good attack
- Average defence
- Average damage but low armour penetration
- Good morale
Requires Buildings | |
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Potter
(barb_craftsmen_pot_3) Level 2 |
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Potter's Workshop
(barb_craftsmen_pot_4) Level 3 |
Faction Availability | |
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Grand Campaign | |
Caesar in Gaul | |
Hannibal at the Gates | |
Imperator Augustus |