Saka Skirmishers
Born to ride, the Saka are notable mounted skirmishers.Born to ride, the Saka are notable mounted skirmishers. The Saka, as they were called by the Persians, were a steppe people who lived and died by their horsemanship. As in all warrior societies, the heaviest armour was reserved for use by the nobility of the tribes, and Saka nobility could be deadly indeed. As a people, they showed little inclination to bow to any outsider. In 512 BC, King Darius the Great attempted to subdue the Saka, and marched into their steppe lands. It did him little good. The tribes avoided open battle, and raided whenever and wherever they pleased. Alexander the Great, almost two centuries later, eventually lured the Saka into battle at Jaxartes in 329 BC. Even though Alexander won, he recognised that he could not tame them and released all his Saka prisoners in exchange for an oath to end their depredations. The Saka kept their word.
Unit Name Saka Skirmishers |
Main Unit Key Ste_Saka_Skirmishers |
Land Unit Key Ste_Saka_Skirmishers |
Naval Unit Key barbarian_transport |
Soldiers 90 |
Category Cavalry |
Class Missile Cavalry |
Custom Battle Cost 500 |
Recruitment Cost 500 |
Upkeep Cost 70 |
30 |
├ Missile Weapon rome_wooden_javelin |
├ Projectile javelin_wooden |
├ Missile Damage 17 |
├ Missile Ap Damage 13 |
└ Base Reload Time 9 |
Accuracy 15 |
Range 75 |
Reload 18 |
Shots Per Minute 8 |
Ammunition 18 |
Melee Attack 17 |
35 |
├ Melee Weapon rome_steppe_sword |
├ Melee Damage Base 31 |
├ Melee Damage Ap 4 |
├ Armour Piercing No |
├ Bonus vs. Large 0 |
├ Bonus vs Elephants 0 |
└ Bonus vs Infantry 5 |
Charge Bonus 15 |
25 |
├ Base Defence 25 |
├ Shield none |
└ Shield Defence 0 |
47 |
├ Armour leather |
├ Armour Defence 47 |
└ Shield Armour 0 |
95 |
├ Man Entity rome_infantry_light |
├ Man Health 50 |
├ Bonus Hit Points 10 |
├ Mount rome_scythian_horse_sword_l |
├ Mount Entity rome_horse_light_missile |
└ Mount Health 35 |
Base Morale 40 |
Abilities
Saka Skirmishers- Precision Shot
Improved missile weapon damage for an extended period.
Missile damage
Exertion: fatigue - Cantabrian Circle
The unit fires whilst riding in a circle.
Harder to hit, reload skill
Attributes
- Resistant to Fatigue
Fatigue has less of an effect on this unit. - Hide (forest)
This unit can hide in forests until enemy units get too close. - Fire Whilst Moving
This unit can fire when mounted and moving. - Parthian Shot
This unit can fire all around and not just in-front of itself. - Resistant to Cold
This unit tires less quickly in snow.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Short range
- Fast rate of fire
- Fast moving
- Very good damage and armour penetration
- Large shield
- Very weak in melee
- Poor morale
Requires Buildings | |
---|---|
Lv. 0 |
Coin Mint
(barb_artisan_coin_3) Level 2
Salt Kiln
(barb_craftsmen_salt_3) Level 2 |
Lv. 1 |
Coin Hoard
(barb_artisan_coin_4) Level 3
Salt Workshop
(barb_craftsmen_salt_4) Level 3 |
Faction Availability | |
---|---|
Grand Campaign | |
Imperator Augustus |