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Skirmisher Cavalry EpirusEpirus Missile Cavalry

Skirmisher Cavalry

These speedy, light cavalrymen can do good service in harrying the enemy.

Light Greek cavalry, these skirmishers used javelins to harry other cavalry and infantry, as well as to chase down skirmishers and fleeing troops. Recruited from amongst those citizens able to afford and stable a horse within the Greek city-states, they wore simple cloth armour and either rode bareback or used a saddlecloth-like blanket. Equipped with a supply of javelins and either a dagger or short sword, skirmish cavalry avoided direct confrontation, using their manoeuvrability to prevent heavier cavalry and infantry getting to grips with them. This limited their effectiveness in early Greek warfare to chasing off psiloi and running down fleeing hoplites, but as more cavalry and lighter types of infantry began to develop their usefulness increased. Often deployed to support the weaker left flank in battle, their role became one of misdirection and waylaying, while the traditionally stronger right flank would break the opposing line.

Skirmisher Cavalry

Unit Name

Skirmisher Cavalry

Main Unit Key

Gre_Skirm_Cav

Land Unit Key

Gre_Skirm_Cav

Naval Unit Key

greek_transport

Soldiers

90

Category

Cavalry

Class

Missile Cavalry

Custom Battle Cost

380

Recruitment Cost

380

Upkeep Cost

70

Missile Damage

30

├ Missile Weapon

rome_wooden_javelin

├ Projectile

javelin_wooden

├ Missile Damage

17

├ Missile Ap Damage

13

└ Base Reload Time

9

Accuracy

5

Range

75

Reload

18

Shots Per Minute

8

Ammunition

18

Melee Attack

12

Weapon Damage

36

├ Melee Weapon

rome_celtic_hellenic_sword

├ Melee Damage Base

32

├ Melee Damage Ap

4

├ Armour Piercing

No

├ Bonus vs. Large

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

5

Charge Bonus

18

Melee Defence

37

├ Base Defence

8

├ Shield

pelta_cavalry

└ Shield Defence

29

Armour

49

├ Armour

cloth

├ Armour Defence

27

└ Shield Armour

22

Health

90

├ Man Entity

rome_infantry_light

├ Man Health

50

├ Bonus Hit Points

5

├ Mount

rome_hellenic_horse_sword_shield_l

├ Mount Entity

rome_horse_light

└ Mount Health

35

Base Morale

35

Abilities

Skirmisher Cavalry
  • Diamond
    The unit moves into a diamond-shaped attack formation.
    Charge bonus, melee attack
    Acceleration, melee defence
  • Quick Reload
    Improved reloading for an extended time.
    Shots per minute
    Exertion: fatigue

Attributes

  • Resistant to Fatigue
    Fatigue has less of an effect on this unit.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.
  • Fire Whilst Moving
    This unit can fire when mounted and moving.
  • Parthian Shot
    This unit can fire all around and not just in-front of itself.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Skirmisher Cavalry
  • Short range
  • Fast rate of fire
  • Fast moving
  • Very good damage and armour penetration
  • Large shield
  • Very weak in melee
  • Poor morale
Requires Buildings
Skirmisher Cavalry Lv. 0 Skirmisher Camp
Skirmisher Camp
(greek_military_light_3)
Level 2
Skirmisher Cavalry Lv. 1 Mercenary Camp
Mercenary Camp
(greek_military_light_4)
Level 3