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Pyrrhus' sons EpirusEpirus Melee Infantry

Pyrrhus' sons

These heavily armored elite fighters bring death to their opponents.

During his final years on campaign, Alexander the Great renamed his elite hypaspist infantrymen argyraspides or 'Silver Shields'. Following Alexander’s untimely death, his generals fought each other for territory and the enormous power that came with it. When the smoke cleared, the former 'commander-in-chief of the camp', Seleucus, controlled Babylon and several other eastern satrapies, proclaiming himself king in 306BC. His territory became known as the Seleucid Empire, and the Silver Shields formed the elite of its armies from the very beginning. Throughout most of their tenure they were equipped in the Macedonian fashion and trained for phalanx combat like their illustrious forebears. However, following their catastrophic defeat at Magnesia in 190BC by the Romans, the Seleucids began to re-model the Silver Shields on the impressive Roman legionaries who defeated them, certainly in equipment if not in tactics. It is thought that the 5000 men at the head of the Daphne Parade in 166BC were Silver Shields equipped in this way.

Pyrrhus' sons

Unit Name

Pyrrhus' sons

Main Unit Key

Gre_Pyrrhus_Sons

Land Unit Key

Gre_Pyrrhus_Sons

Naval Unit Key

greek_transport

Soldiers

160

Category

Melee Infantry

Class

Melee Infantry

Custom Battle Cost

830

Recruitment Cost

830

Upkeep Cost

95

Missile Damage

34

├ Missile Weapon

rome_javelin_precursor

├ Projectile

javelin_prec

├ Missile Damage

19

├ Missile Ap Damage

15

└ Base Reload Time

40

Accuracy

5

Range

40

Reload

0

Shots Per Minute

2

Ammunition

2

Melee Attack

40

Weapon Damage

38

├ Melee Weapon

rome_kopis

├ Melee Damage Base

32

├ Melee Damage Ap

6

├ Armour Piercing

No

├ Bonus vs. Large

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

6

Charge Bonus

27

Melee Defence

72

├ Base Defence

46

├ Shield

hoplite

└ Shield Defence

26

Armour

95

├ Armour

spolas

├ Armour Defence

52

└ Shield Armour

43

Health

80

├ Man Entity

rome_infantry_very_heavy

├ Man Health

60

└ Bonus Hit Points

20

Base Morale

65

Abilities

Pyrrhus' sons
  • Shieldwall
    The unit moves into a close formation and raises shields.
    Armour strength, bracing, melee defence, shield strength
    Limited speed
  • Use the Whip
    Improved attack and fatigue resistance for a short time.
    Melee attack, weapon damage, fatigue resistance
    Exertion: fatigue
  • Killing Spree
    Increases weapon damage for an extended period.
    Weapon damage
    Exertion: fatigue

Attributes

  • Disciplined
    This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often.
  • Encourage
    This unit provides a morale bonus to nearby allies.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Pyrrhus' sons
  • Very good attack
  • Average defence
  • Average damage but low armour penetration
  • Good morale
Requires Buildings
Pyrrhus' sons Lv. 1 Royal Barracks
Royal Barracks
(greek_military_heavy_4)
Level 3
Faction Availability
Grand Campaign