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Molossian Dogs EpirusEpirus Special

Molossian Dogs

Vicious dogs do not tire easily, and never lose the scent of an enemy.

Dogs have always been useful for guard, patrol and scout work. With skilled handlers they can also be used effectively on the battlefield. Attack dogs were specifically bred and trained to ignore the noise and chaos of combat. Taught to attack on command, they were starved a little to ensure aggression before being unleashed upon enemy formations as a savage wave. Faced with a pack of foaming, hungry dogs many men naturally broke or faltered, opening gaps in a battle line that could then be exploited by melee troops.

Molossian Dogs

Unit Name

Molossian Dogs

Main Unit Key

Gre_Molossian_Dogs

Land Unit Key

Gre_Molossian_Dogs

Naval Unit Key

greek_transport_small

Soldiers

40

Category

Melee Infantry

Class

Special

Custom Battle Cost

650

Recruitment Cost

650

Upkeep Cost

75

Melee Attack

28

Weapon Damage

36

├ Melee Weapon

rome_celtic_longsword

├ Melee Damage Base

32

├ Melee Damage Ap

4

├ Armour Piercing

No

├ Bonus vs. Large

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

5

Charge Bonus

26

Melee Defence

70

├ Base Defence

35

├ Shield

caetra

└ Shield Defence

35

Armour

52

├ Armour

cloth

├ Armour Defence

27

└ Shield Armour

25

Health

55

├ Man Entity

rome_infantry_light

├ Man Health

50

└ Bonus Hit Points

5

Base Morale

35

Abilities

No Ability

Attributes

No Attribute

Strengths & Weaknesses

Light Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Molossian Dogs
  • Very good attack
  • Strong against lightly armoured units
  • Handlers weak in melee
Requires Buildings
Molossian Dogs Lv. 0 Skirmisher Camp
Skirmisher Camp
(greek_military_light_3)
Level 2
Molossian Dogs Lv. 1 Mercenary Camp
Mercenary Camp
(greek_military_light_4)
Level 3
Garrison Buildings
Molossian Dogs x 2 Village (Amber Shore)
Village (Amber Shore)
(greek_amber_1)
Level 0
Settlement (Amber Collector)
Settlement (Amber Collector)
(greek_amber_2)
Level 1
City
City
(greek_city_1)
Level 0
Megapolis
Megapolis
(greek_city_3)
Level 2
Village (Glassware)
Village (Glassware)
(greek_glass_1)
Level 0
Settlement (Glass Blower)
Settlement (Glass Blower)
(greek_glass_2)
Level 1
Village (Gold Mine)
Village (Gold Mine)
(greek_gold_1)
Level 0
Settlement (Trench Mine)
Settlement (Trench Mine)
(greek_gold_2)
Level 1
Village (Grain Fields)
Village (Grain Fields)
(greek_grain_1)
Level 0
Settlement (Grain Farms)
Settlement (Grain Farms)
(greek_grain_2)
Level 1
Village (Horse Trainers)
Village (Horse Trainers)
(greek_horse_1)
Level 0
Town (Horse Breeders)
Town (Horse Breeders)
(greek_horse_2)
Level 1
Village (Iron Workshop)
Village (Iron Workshop)
(greek_iron_1)
Level 0
Town (Shieldmaker)
Town (Shieldmaker)
(greek_iron_armour_2)
Level 1
Colony (Armourer)
Colony (Armourer)
(greek_iron_armour_3)
Level 2
Town (Blacksmith)
Town (Blacksmith)
(greek_iron_weapon_2)
Level 1
Colony (Weaponsmith)
Colony (Weaponsmith)
(greek_iron_weapon_3)
Level 2
Village (Lead Mine)
Village (Lead Mine)
(greek_lead_1)
Level 0
Settlement (Trench Mine)
Settlement (Trench Mine)
(greek_lead_2)
Level 1
Village (Tannery)
Village (Tannery)
(greek_leather_1)
Level 0
Settlement (Open Air Tannery)
Settlement (Open Air Tannery)
(greek_leather_2)
Level 1
Village (Loggers)
Village (Loggers)
(greek_lumber_1)
Level 0
Settlement (Logging Camp)
Settlement (Logging Camp)
(greek_lumber_2)
Level 1
Village (Marble Pit)
Village (Marble Pit)
(greek_marble_1)
Level 0
Settlement (Marble Quarry)
Settlement (Marble Quarry)
(greek_marble_2)
Level 1
Village (Olive Grove)
Village (Olive Grove)
(greek_olive_1)
Level 0
Settlement (Olive Press)
Settlement (Olive Press)
(greek_olive_2)
Level 1
Village (Murex Snail Farm)
Village (Murex Snail Farm)
(greek_purple_dye_1)
Level 0
Settlement (Snail Vats)
Settlement (Snail Vats)
(greek_purple_dye_2)
Level 1
Village (Silk Trader)
Village (Silk Trader)
(greek_silk_1)
Level 0
Settlement (Silk Caravan)
Settlement (Silk Caravan)
(greek_silk_2)
Level 1
Village
Village
(greek_town_1)
Level 0
Civil Settlement
Civil Settlement
(greek_town_civil_2)
Level 1
Farming Settlement
Farming Settlement
(greek_town_farm_2)
Level 1
Market Settlement
Market Settlement
(greek_town_trade_2)
Level 1
Village (Vineyard)
Village (Vineyard)
(greek_wine_1)
Level 0
Settlement (Large Vineyard)
Settlement (Large Vineyard)
(greek_wine_2)
Level 1
Molossian Dogs x 1 Town (Amber Trader)
Town (Amber Trader)
(greek_amber_3)
Level 2
Metropolis
Metropolis
(greek_city_4)
Level 3
Town (Glass Maker)
Town (Glass Maker)
(greek_glass_3)
Level 2
Town (Shaft Mine)
Town (Shaft Mine)
(greek_gold_3)
Level 2
Town (Grain Irrigated Farm)
Town (Grain Irrigated Farm)
(greek_grain_3)
Level 2
Colony (Master Horse Breeders)
Colony (Master Horse Breeders)
(greek_horse_3)
Level 2
Town (Shaft Mine)
Town (Shaft Mine)
(greek_lead_3)
Level 2
Town (Leather Workshop)
Town (Leather Workshop)
(greek_leather_3)
Level 2
Town (Timber Yard)
Town (Timber Yard)
(greek_lumber_3)
Level 2
Town (Marble Cutter)
Town (Marble Cutter)
(greek_marble_3)
Level 2
Town (Mola Olearia)
Town (Mola Olearia)
(greek_olive_3)
Level 2
Town (Dye Works)
Town (Dye Works)
(greek_purple_dye_3)
Level 2
Town (Silk Market)
Town (Silk Market)
(greek_silk_3)
Level 2
Civil Town
Civil Town
(greek_town_civil_3)
Level 2
Farming Town
Farming Town
(greek_town_farm_3)
Level 2
Market Town
Market Town
(greek_town_trade_3)
Level 2
Town (Winemaker)
Town (Winemaker)
(greek_wine_3)
Level 2
Molossian Dogs x 3 Polis
Polis
(greek_city_2)
Level 1
Faction Availability
Grand Campaign