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Epirot Spearmen EpirusEpirus Spear Infantry

Epirot Spearmen

Epirus Spearmen are core anti-cavalry infantry.

The thureos, a large oval-shaped shield, became common throughout the Hellenistic world from the 3rd century BC. Made from wood covered in hide, it differed from the earlier Greek hoplon in having a central handgrip, which was protected by a vertical spine running the length of the shield. This in turn could be further reinforced by the addition of a wide metal strip that protected the grip and the user’s hand. Inspired by the sub-rectangular and oval shields of the Celts, possibly through contact with the migrating Galatians, its usage seems to have spread through the Illyrian and Thracian tribes before it was adopted by the Greeks. Although large, the thureos was light in comparison to the traditional hoplon, and was adopted by heavily-armoured peltasts. Named after their shields, 'thureophoroi' could fight as common peltasts, skirmishing with javelins, but could also form up with their larger shields and longer spears in a similar fashion to a phalanx. The versatile and useful design of the thureos meant it was used by many armies, including the auxiliaries and cavalry of the later Roman Legions.

Epirot Spearmen

Unit Name

Epirot Spearmen

Main Unit Key

Gre_Epirus_Spearmen

Land Unit Key

Gre_Epirus_Spearmen

Naval Unit Key

greek_transport

Soldiers

160

Category

Melee Infantry

Class

Spear Infantry

Custom Battle Cost

560

Recruitment Cost

560

Upkeep Cost

70

Melee Attack

21

Weapon Damage

29

├ Melee Weapon

rome_spear

├ Melee Damage Base

19

├ Melee Damage Ap

10

├ Armour Piercing

No

├ Bonus vs. Large

15

├ Bonus vs Elephants

16

└ Bonus vs Infantry

0

Charge Bonus

19

Melee Defence

83

├ Base Defence

48

├ Shield

thureos

└ Shield Defence

35

Armour

92

├ Armour

mail

├ Armour Defence

57

└ Shield Armour

35

Health

70

├ Man Entity

rome_infantry_heavy

├ Man Health

55

└ Bonus Hit Points

15

Base Morale

55

Abilities

Epirot Spearmen
  • Rapid Advance
    Improved unit movement speed over an extended period.
    Speed, acceleration, charge speed
    Exertion: fatigue
  • Square
    The unit moves into a close square formation.
    Bracing, morale, melee defence
    Can't move
  • Hoplite Wall
    The unit moves into close wall formation.
    Bracing, melee defence, shield strength
    Acceleration, speed

Attributes

  • Disciplined
    This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Epirot Spearmen
  • Good defensive unit
  • Low damage but average armour penetration
  • Average attack
  • Normal morale
Requires Buildings
Epirot Spearmen Lv. 0 Holosideros Barracks
Holosideros Barracks
(greek_military_heavy_2)
Level 1
Hoplite Barracks
Hoplite Barracks
(greek_military_heavy_3)
Level 2
Periokos Camp
Periokos Camp
(greek_military_light_2)
Level 1
Skirmisher Camp
Skirmisher Camp
(greek_military_light_3)
Level 2
Civil Town
Civil Town
(greek_town_civil_3)
Level 2
Farming Town
Farming Town
(greek_town_farm_3)
Level 2
Market Town
Market Town
(greek_town_trade_3)
Level 2
Epirot Spearmen Lv. 1 Royal Barracks
Royal Barracks
(greek_military_heavy_4)
Level 3
Mercenary Camp
Mercenary Camp
(greek_military_light_4)
Level 3
Civil Colony
Civil Colony
(greek_town_civil_4)
Level 3
Farming Colony
Farming Colony
(greek_town_farm_4)
Level 3
Market Colony
Market Colony
(greek_town_trade_4)
Level 3
Faction Availability
Grand Campaign