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Agrianian Axemen EpirusEpirus Missile Infantry

Agrianian Axemen

A force of mobile axemen always gives a general the cutting edge over his opponent.

The Agrianes were a Paeonian tribe of fierce fighters. Known for their incredible dexterity and speed, they became an auxiliary infantry unit in the army of Alexander the Great. Carrying a clutch of javelins into battle, the Agrianes were able to move fast and strike hard. They wore little or no armour to hinder them and carried no shield. Alexander employed them time and time again as front line troops in many of his major battles, where they developed into an elite missile assault unit under the command of his general Attalus, proving especially effective in mountainous areas where agility was essential and the phalanx formation proved unwieldy. Carrying axes and knives that could also be used as climbing hooks, the Agrianes were exceptional not only at climbing and traversing difficult terrain, but also when assaulting manmade defences and walls. Fiercely loyal and extremely effective, they were also used to protect siege equipment before joining the crack hypastists for the assault. Alexander rewarded the Agrianes for their service with the right to govern their own lands. Later an elite force of Agrianes fought for Antiochus at Raphia in 217BC against Ptolemy IV.

Agrianian Axemen

Unit Name

Agrianian Axemen

Main Unit Key

Gre_Agrianian_Axemen

Land Unit Key

Gre_Agrianian_Axemen

Naval Unit Key

greek_transport

Soldiers

120

Category

Missile Infantry

Class

Missile Infantry

Custom Battle Cost

520

Recruitment Cost

520

Upkeep Cost

85

Missile Damage

28

├ Missile Weapon

rome_javelin

├ Projectile

javelin_normal

├ Missile Damage

15

├ Missile Ap Damage

13

└ Base Reload Time

9

Accuracy

5

Range

70

Reload

15

Shots Per Minute

8

Ammunition

18

Melee Attack

14

Weapon Damage

35

├ Melee Weapon

rome_celtic_axe

├ Melee Damage Base

14

├ Melee Damage Ap

21

├ Armour Piercing

Yes

├ Bonus vs. Large

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

8

Melee Defence

50

├ Base Defence

15

├ Shield

thureos

└ Shield Defence

35

Armour

62

├ Armour

cloth

├ Armour Defence

27

└ Shield Armour

35

Health

65

├ Man Entity

rome_infantry_medium

├ Man Health

55

└ Bonus Hit Points

10

Base Morale

45

Abilities

Agrianian Axemen
  • Quick Reload
    Improved reloading for an extended time.
    Shots per minute
    Exertion: fatigue

Attributes

  • Resistant to Fatigue
    Fatigue has less of an effect on this unit.
  • Hide (scrub & forest)
    This unit can hide in scrub and forest until enemy units get too close.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Agrianian Axemen
  • Short range
  • Fast rate of fire
  • Very good damage and armour penetration
  • Very weak in melee
  • Very poor morale
Requires Buildings
Agrianian Axemen Lv. 0 Holosideros Barracks
Holosideros Barracks
(greek_military_heavy_2)
Level 1
Hoplite Barracks
Hoplite Barracks
(greek_military_heavy_3)
Level 2
Civil Town
Civil Town
(greek_town_civil_3)
Level 2
Market Town
Market Town
(greek_town_trade_3)
Level 2
Agrianian Axemen Lv. 1 Royal Barracks
Royal Barracks
(greek_military_heavy_4)
Level 3
Civil Colony
Civil Colony
(greek_town_civil_4)
Level 3
Farming Colony
Farming Colony
(greek_town_farm_4)
Level 3
Market Colony
Market Colony
(greek_town_trade_4)
Level 3
Faction Availability
Grand Campaign