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Libyan Hoplites CarthageCarthage Spear Infantry

Libyan Hoplites

There is honour and tradition in defending one's home.

Recruited from among descendants of Phoenician settlers and the native Lebu, Garamantian, and Berber peoples of the Sahara these troops were the largest non-mercenary Carthaginian contingent in the army. Colonising the African coast from around the 1st millennium BC, the Phoenicians founded Carthage and other cities, later known as Leptis Magna and Sabratha. Important trading centres, they acted alongside Tingis, which was founded by their Carthaginian descendants, and the Greek colony of Cyrene as gateways into Africa and the western Mediterranean. By the 5th century BC, however, the three Libyan cities had passed under the control and protection of Carthage and its mercantile dominance. Mixing together a variety of eastern and Saharan customs, and influenced by contact with much of the Mediterranean through their trading network, the Liby-Phoenicians were varied in their style of dress and armament.

Libyan Hoplites

Unit Name

Libyan Hoplites

Main Unit Key

Car_Libyan_Hoplites

Land Unit Key

Car_Libyan_Hoplites

Naval Unit Key

greek_transport

Soldiers

160

Category

Melee Infantry

Class

Spear Infantry

Custom Battle Cost

380

Recruitment Cost

380

Upkeep Cost

70

Melee Attack

18

Weapon Damage

29

├ Melee Weapon

rome_spear

├ Melee Damage Base

19

├ Melee Damage Ap

10

├ Armour Piercing

No

├ Bonus vs. Large

15

├ Bonus vs Elephants

16

└ Bonus vs Infantry

0

Charge Bonus

16

Melee Defence

61

├ Base Defence

35

├ Shield

hoplite

└ Shield Defence

26

Armour

70

├ Armour

cloth

├ Armour Defence

27

└ Shield Armour

43

Health

65

├ Man Entity

rome_infantry_heavy

├ Man Health

55

└ Bonus Hit Points

10

Base Morale

40

Abilities

Libyan Hoplites
  • Hoplite Wall
    The unit moves into close wall formation.
    Bracing, melee defence, shield strength
    Acceleration, speed
  • Square
    The unit moves into a close square formation.
    Bracing, morale, melee defence
    Can't move
  • Rapid Advance
    Improved unit movement speed over an extended period.
    Speed, acceleration, charge speed
    Exertion: fatigue

Attributes

  • Disciplined
    This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.
  • Resistant to Heat
    This unit tires less quickly in the desert.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Libyan Hoplites
  • Average defensive unit
  • Low damage but average armour penetration
  • Weak attack
  • Poor morale
Upgrade
Required Technology Sidonian Rites Cost 150 Upgrade To Late Libyan Hoplites
Requires Buildings
Libyan Hoplites Lv. 0 Village (Amber Shore)
Village (Amber Shore)
(greek_amber_1)
Level 0
Settlement (Amber Collector)
Settlement (Amber Collector)
(greek_amber_2)
Level 1
Town (Amber Trader)
Town (Amber Trader)
(greek_amber_3)
Level 2
City
City
(greek_city_1)
Level 0
Polis
Polis
(greek_city_2)
Level 1
Megapolis
Megapolis
(greek_city_3)
Level 2
Village (Glassware)
Village (Glassware)
(greek_glass_1)
Level 0
Settlement (Glass Blower)
Settlement (Glass Blower)
(greek_glass_2)
Level 1
Town (Glass Maker)
Town (Glass Maker)
(greek_glass_3)
Level 2
Village (Gold Mine)
Village (Gold Mine)
(greek_gold_1)
Level 0
Settlement (Trench Mine)
Settlement (Trench Mine)
(greek_gold_2)
Level 1
Town (Shaft Mine)
Town (Shaft Mine)
(greek_gold_3)
Level 2
Village (Grain Fields)
Village (Grain Fields)
(greek_grain_1)
Level 0
Settlement (Grain Farms)
Settlement (Grain Farms)
(greek_grain_2)
Level 1
Town (Grain Irrigated Farm)
Town (Grain Irrigated Farm)
(greek_grain_3)
Level 2
Village (Horse Trainers)
Village (Horse Trainers)
(greek_horse_1)
Level 0
Town (Horse Breeders)
Town (Horse Breeders)
(greek_horse_2)
Level 1
Village (Iron Workshop)
Village (Iron Workshop)
(greek_iron_1)
Level 0
Town (Shieldmaker)
Town (Shieldmaker)
(greek_iron_armour_2)
Level 1
Colony (Armourer)
Colony (Armourer)
(greek_iron_armour_3)
Level 2
Town (Blacksmith)
Town (Blacksmith)
(greek_iron_weapon_2)
Level 1
Colony (Weaponsmith)
Colony (Weaponsmith)
(greek_iron_weapon_3)
Level 2
Village (Lead Mine)
Village (Lead Mine)
(greek_lead_1)
Level 0
Settlement (Trench Mine)
Settlement (Trench Mine)
(greek_lead_2)
Level 1
Town (Shaft Mine)
Town (Shaft Mine)
(greek_lead_3)
Level 2
Village (Tannery)
Village (Tannery)
(greek_leather_1)
Level 0
Settlement (Open Air Tannery)
Settlement (Open Air Tannery)
(greek_leather_2)
Level 1
Town (Leather Workshop)
Town (Leather Workshop)
(greek_leather_3)
Level 2
Village (Loggers)
Village (Loggers)
(greek_lumber_1)
Level 0
Settlement (Logging Camp)
Settlement (Logging Camp)
(greek_lumber_2)
Level 1
Town (Timber Yard)
Town (Timber Yard)
(greek_lumber_3)
Level 2
Village (Marble Pit)
Village (Marble Pit)
(greek_marble_1)
Level 0
Settlement (Marble Quarry)
Settlement (Marble Quarry)
(greek_marble_2)
Level 1
Town (Marble Cutter)
Town (Marble Cutter)
(greek_marble_3)
Level 2
Hoplite Barracks
Hoplite Barracks
(greek_military_heavy_3)
Level 2
Village (Olive Grove)
Village (Olive Grove)
(greek_olive_1)
Level 0
Settlement (Olive Press)
Settlement (Olive Press)
(greek_olive_2)
Level 1
Town (Mola Olearia)
Town (Mola Olearia)
(greek_olive_3)
Level 2
Village (Murex Snail Farm)
Village (Murex Snail Farm)
(greek_purple_dye_1)
Level 0
Settlement (Snail Vats)
Settlement (Snail Vats)
(greek_purple_dye_2)
Level 1
Town (Dye Works)
Town (Dye Works)
(greek_purple_dye_3)
Level 2
Village (Silk Trader)
Village (Silk Trader)
(greek_silk_1)
Level 0
Settlement (Silk Caravan)
Settlement (Silk Caravan)
(greek_silk_2)
Level 1
Town (Silk Market)
Town (Silk Market)
(greek_silk_3)
Level 2
Village
Village
(greek_town_1)
Level 0
Civil Settlement
Civil Settlement
(greek_town_civil_2)
Level 1
Civil Town
Civil Town
(greek_town_civil_3)
Level 2
Farming Settlement
Farming Settlement
(greek_town_farm_2)
Level 1
Farming Town
Farming Town
(greek_town_farm_3)
Level 2
Market Settlement
Market Settlement
(greek_town_trade_2)
Level 1
Market Town
Market Town
(greek_town_trade_3)
Level 2
Village (Vineyard)
Village (Vineyard)
(greek_wine_1)
Level 0
Settlement (Large Vineyard)
Settlement (Large Vineyard)
(greek_wine_2)
Level 1
Town (Winemaker)
Town (Winemaker)
(greek_wine_3)
Level 2
Libyan Hoplites Lv. 1 Colony (Amber Road)
Colony (Amber Road)
(greek_amber_4)
Level 3
Metropolis
Metropolis
(greek_city_4)
Level 3
Colony (Master Glass Maker)
Colony (Master Glass Maker)
(greek_glass_4)
Level 3
Colony (Sluiced Mine)
Colony (Sluiced Mine)
(greek_gold_4)
Level 3
Colony (Grain Estate)
Colony (Grain Estate)
(greek_grain_4)
Level 3
Colony (Master Horse Breeders)
Colony (Master Horse Breeders)
(greek_horse_3)
Level 2
Colony (Sluiced Mine)
Colony (Sluiced Mine)
(greek_lead_4)
Level 3
Colony (Master Leather Workshop)
Colony (Master Leather Workshop)
(greek_leather_4)
Level 3
Colony (Timber Trader)
Colony (Timber Trader)
(greek_lumber_4)
Level 3
Colony (Marble Architect)
Colony (Marble Architect)
(greek_marble_4)
Level 3
Royal Barracks
Royal Barracks
(greek_military_heavy_4)
Level 3
Colony (Olive Oil Trader)
Colony (Olive Oil Trader)
(greek_olive_4)
Level 3
Colony (Master Dye Works)
Colony (Master Dye Works)
(greek_purple_dye_4)
Level 3
Colony (Silk Road)
Colony (Silk Road)
(greek_silk_4)
Level 3
Civil Colony
Civil Colony
(greek_town_civil_4)
Level 3
Farming Colony
Farming Colony
(greek_town_farm_4)
Level 3
Market Colony
Market Colony
(greek_town_trade_4)
Level 3
Colony (Master Winemaker)
Colony (Master Winemaker)
(greek_wine_4)
Level 3
Garrison Buildings
Libyan Hoplites x 4 Village (Amber Shore)
Village (Amber Shore)
(greek_amber_1)
Level 0
Settlement (Amber Collector)
Settlement (Amber Collector)
(greek_amber_2)
Level 1
City
City
(greek_city_1)
Level 0
Megapolis
Megapolis
(greek_city_3)
Level 2
Village (Glassware)
Village (Glassware)
(greek_glass_1)
Level 0
Settlement (Glass Blower)
Settlement (Glass Blower)
(greek_glass_2)
Level 1
Village (Gold Mine)
Village (Gold Mine)
(greek_gold_1)
Level 0
Settlement (Trench Mine)
Settlement (Trench Mine)
(greek_gold_2)
Level 1
Village (Grain Fields)
Village (Grain Fields)
(greek_grain_1)
Level 0
Settlement (Grain Farms)
Settlement (Grain Farms)
(greek_grain_2)
Level 1
Village (Horse Trainers)
Village (Horse Trainers)
(greek_horse_1)
Level 0
Town (Horse Breeders)
Town (Horse Breeders)
(greek_horse_2)
Level 1
Village (Iron Workshop)
Village (Iron Workshop)
(greek_iron_1)
Level 0
Town (Shieldmaker)
Town (Shieldmaker)
(greek_iron_armour_2)
Level 1
Colony (Armourer)
Colony (Armourer)
(greek_iron_armour_3)
Level 2
Town (Blacksmith)
Town (Blacksmith)
(greek_iron_weapon_2)
Level 1
Colony (Weaponsmith)
Colony (Weaponsmith)
(greek_iron_weapon_3)
Level 2
Village (Lead Mine)
Village (Lead Mine)
(greek_lead_1)
Level 0
Settlement (Trench Mine)
Settlement (Trench Mine)
(greek_lead_2)
Level 1
Village (Tannery)
Village (Tannery)
(greek_leather_1)
Level 0
Settlement (Open Air Tannery)
Settlement (Open Air Tannery)
(greek_leather_2)
Level 1
Village (Loggers)
Village (Loggers)
(greek_lumber_1)
Level 0
Settlement (Logging Camp)
Settlement (Logging Camp)
(greek_lumber_2)
Level 1
Village (Marble Pit)
Village (Marble Pit)
(greek_marble_1)
Level 0
Settlement (Marble Quarry)
Settlement (Marble Quarry)
(greek_marble_2)
Level 1
Village (Olive Grove)
Village (Olive Grove)
(greek_olive_1)
Level 0
Settlement (Olive Press)
Settlement (Olive Press)
(greek_olive_2)
Level 1
Village (Murex Snail Farm)
Village (Murex Snail Farm)
(greek_purple_dye_1)
Level 0
Settlement (Snail Vats)
Settlement (Snail Vats)
(greek_purple_dye_2)
Level 1
Village (Silk Trader)
Village (Silk Trader)
(greek_silk_1)
Level 0
Settlement (Silk Caravan)
Settlement (Silk Caravan)
(greek_silk_2)
Level 1
Village
Village
(greek_town_1)
Level 0
Civil Settlement
Civil Settlement
(greek_town_civil_2)
Level 1
Farming Settlement
Farming Settlement
(greek_town_farm_2)
Level 1
Market Settlement
Market Settlement
(greek_town_trade_2)
Level 1
Village (Vineyard)
Village (Vineyard)
(greek_wine_1)
Level 0
Settlement (Large Vineyard)
Settlement (Large Vineyard)
(greek_wine_2)
Level 1
Libyan Hoplites x 2 Town (Amber Trader)
Town (Amber Trader)
(greek_amber_3)
Level 2
Metropolis
Metropolis
(greek_city_4)
Level 3
Town (Glass Maker)
Town (Glass Maker)
(greek_glass_3)
Level 2
Town (Shaft Mine)
Town (Shaft Mine)
(greek_gold_3)
Level 2
Town (Grain Irrigated Farm)
Town (Grain Irrigated Farm)
(greek_grain_3)
Level 2
Colony (Master Horse Breeders)
Colony (Master Horse Breeders)
(greek_horse_3)
Level 2
Town (Shaft Mine)
Town (Shaft Mine)
(greek_lead_3)
Level 2
Town (Leather Workshop)
Town (Leather Workshop)
(greek_leather_3)
Level 2
Town (Timber Yard)
Town (Timber Yard)
(greek_lumber_3)
Level 2
Town (Marble Cutter)
Town (Marble Cutter)
(greek_marble_3)
Level 2
Town (Mola Olearia)
Town (Mola Olearia)
(greek_olive_3)
Level 2
Town (Dye Works)
Town (Dye Works)
(greek_purple_dye_3)
Level 2
Town (Silk Market)
Town (Silk Market)
(greek_silk_3)
Level 2
Civil Town
Civil Town
(greek_town_civil_3)
Level 2
Farming Town
Farming Town
(greek_town_farm_3)
Level 2
Market Town
Market Town
(greek_town_trade_3)
Level 2
Town (Winemaker)
Town (Winemaker)
(greek_wine_3)
Level 2
Libyan Hoplites x 6 Polis
Polis
(greek_city_2)
Level 1